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by Romain672
31 May 2024, 01:16
Forum: Discussions
Topic: Double Half Bluff vs. Layered Finesse
Replies: 2
Views: 106

Re: Double Half Bluff vs. Layered Finesse

Yeah you will have more answers on the Hanabi subforum. I wrote that guide :) Short answer: Double half bluff have priority. Long answer: The bluff (like explained on bluff seat) consist on making the next player answer immediately because if he is allowed to wait, that can be really fast really har...
by Romain672
31 May 2024, 00:59
Forum: Discussions
Topic: Concede ?
Replies: 14
Views: 516

Re: Concede ?

Often I see a majority of players saying conceding is the norm, and those on the forum are more invested and have experience, so they will have a bigger voice. I try to find comparaisons on the sports: - let's said you are pro footballer, and are at 0-3 at 93 min. 5minutes of extra time has been ann...
by Romain672
30 May 2024, 00:48
Forum: Discussions
Topic: Setup Positions
Replies: 11
Views: 330

Re: Setup Positions

Since we are in discussions, that could be done for all games about the % of victory when you start first/second/third... Then in some games you got a color fixed for some players. Sometimes that color is linked to first/second player to play, other times it tells which faction or similar the player...
by Romain672
23 May 2024, 21:51
Forum: Discussions
Topic: algorhythmus is not really random in my opinion
Replies: 6
Views: 226

Re: algorhythmus is not really random in my opinion

@Wallabie: I suggest one thing. In any game you want, at any time, you can try to guess the next roll. You can per example any time the robber is moved in catan decide to try to guess the next three rolls. Then check if you are succesful or not, and write everything in an excel document (note all ro...
by Romain672
19 May 2024, 11:32
Forum: The Crew: The Quest for Planet Nine
Topic: ELO configuration
Replies: 48
Views: 26400

Re: ELO configuration

As a newcomer to all this... the underlying problem is the lack of a casual mode for play across all of BGA. Because of the ratings, regular play mode is a magnet for arguments between casual and competitive players, which casual players cannot escape even in this cooperative game! And competitive ...
by Romain672
17 May 2024, 22:46
Forum: The Crew: Mission Deep Sea
Topic: Win 2 greeens at 4 players
Replies: 1
Views: 84

Win 2 greeens at 4 players

Hello, I just find out that at 5 players having someone playing blue for the third time, and having two differents players discard two greens and you who got that task and sub it is great. My plan in nearly all games with it at 4 players is either: - play 4+ tricks in one color and win two greens wi...
by Romain672
04 May 2024, 10:39
Forum: Daybreak
Topic: Challenge Cards?
Replies: 8
Views: 1159

Re: Challenge Cards?

I reported my own version of the bug here: https://boardgamearena.com/bug?id=123013
by Romain672
03 May 2024, 17:29
Forum: Bandido
Topic: Pattern F is great
Replies: 8
Views: 1022

Re: Pattern F is great

Grmbl, my post got deleted, will rewrite it D: I'm not trying to be rude or insult your opinion. You are entirely welcome to voice it! However, with so few games played, it amused me that you found it possible to advise others how to play. And I am in a very favourable position to comment, as at tim...
by Romain672
30 April 2024, 11:24
Forum: Hearts
Topic: Current ELO system ruins the game. Only 1st should gain, all others lose equally.
Replies: 27
Views: 5131

Re: Current ELO system ruins the game. Only 1st should gain, all others lose equally.

This is the only site I've ever been on where players try to finish second or third. Here is some examples: - autobattlers (Hearthstone battleground, tft...) - olympics games (and yeah it got some consequences like on the strategc part of the Pole vault where you sometimes need to choose between co...
by Romain672
14 April 2024, 11:19
Forum: Belote
Topic: Pour l'anecdote...
Replies: 5
Views: 430

Re: Pour l'anecdote...

Facile à calculer ça voyons voir. On va considérer que le joueur doit être le premier à parler, et que la carte au centre doit suivre. Donc c'est comme si prendre 8cards du jeu de 32 et avoir toute une suite. Ce qui donne (32/32)*(7/31)*(6/30)*(5/29)*(4/28)*(3/27)*(2/26)*(1/25)=0.000038% 1 chance su...

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