lordalx wrote: ↑15 March 2024, 09:14
Dear Players,
...[snip]
It has been two months since you last addressed us. When you did so, you completely ignored all of the most common concerns and instead doubled down on the system without addressing anything meaningful.
If nothing else, the following changes need to be made:
1) Playing games with other players should reduce (and eventually remove) the penalty. It is absolutely ridiculous that I can get a 100% penalty for a win against a player I haven't played in a week, after completing 20+ games against other players in the meantime. Completing games against other players is a pretty solid sign that you're not gaming the system.
2) The person with the *
win-streak* should not lose so much elo when their winstreak is finally broken. It's ridiculous that I can gain a winstreak and have no chance of winning elo against another player, but will lose full elo if they win. Reduce the K-factor instead of penalizing one player & rewarding another player who's done nothing to deserve it.
3) A winstreak of 6 in a period of a month is not that hard to achieve if you're highly ranked in a game - in fact, the penalty is exceptionally punishing if you get a mere 3 wins in a row, which even an average player should hit more than a few times. The numbers should be substantially higher before penalties come into effect.
4) Arena involves blind-matching making and should not have the same penalties attached.
Finally, remember that the elo system is already meant to account for repeated wins. If I'm expected to win against a player 6 times for every 1 win they get against me, then my elo will stay approximately the same as long as I meet that standard. It is not only unnecessary but counterproductive to invent an additional handicap.
Finally, remember to focus on having fun, challenging yourself, and enjoying the competition!
ELO isn't a prize or a badge of honor. ELO ratings serve as a tool to gauge relative skill levels and find well-matched opponents, not a measure of personal worth. Focus on enjoying the games, learning from your opponents, and refining your strategies to become a true board game master!
You say that elo is a measure of skill and not a badge, but this is wrong on both counts. First, a measure of skill *is* something to be proud of and strive for - I would argue it's arrogant to tell others not to do so nor to enjoy it. Setting a goal to improve your elo (and necessarily yourself as a player) is a worthy goal.
Second, this system has warped elo with an arbitrary handicap, making it a less effective measure of skill in the process. The system was designed to work as-is. Your arbitrary handicap has unbalanced it, as many other commenters have explained to you over 85 pages of content.
Please fix this.