As has been discussed widely, Ark Nova statistics for Ark Nova show a significant first player advantage. While there may be a desire to play the game as it was originally created, we are already playing most games competitively with the same map which would not be possible with a single physical copy of the game. Along the same lines, I would propose that if there is a community interest in reducing the first player advantage, then we institute a free clever ability at the beginning of the first turn for the second player. I think that with this, there would still be a large first player advantage, as most of the advantage probably comes from being able to prevent opponents from doing things like releasing before the break. Adding a clever action would reduce the ability of the first player to snap the best card off of the display by allowing the second player to move cards to a higher position when advantageous, and would also make it more difficult to force someone into taking a partner zoo over a university when they have association on 2 and the first player can threaten a break on the 2nd or 3rd action. My suspicion is that even under this ruleset we would still see a substantial first player advantage, but this change would tamp down slightly on the degree of asymmetry, while still being completely within the logic of the game.
I love the game as it is currently played, but would also be curious to hear the community's perspective on making a small change to improve the competitive balance of the game. Thanks for anyone who took the time to read this.
I love the game as it is currently played, but would also be curious to hear the community's perspective on making a small change to improve the competitive balance of the game. Thanks for anyone who took the time to read this.