Search found 8 matches

by Derrida
26 October 2026, 19:53
Forum: Twilight Imperium: Fourth Edition
Topic: Is this game even doable in turn based?
Replies: 7
Views: 300

Re: Is this game even doable in turn based?

It's very hit or miss depending on how fast people are. I'd expect most games to take anywhere between a month to three months. Also I'd expect the majority of your games to end with someone quitting early, which is also an understandable given the huge time commitment and that there's no other easy...
by Derrida
26 October 2026, 19:48
Forum: Twilight Imperium: Fourth Edition
Topic: Easier way for POK expansion - partial development suggestion
Replies: 4
Views: 304

Re: Easier way for POK expansion - partial development suggestion

Faction draft only really makes sense when it's combined with seat and/or speaker drafting of some sort. Otherwise you just end up with the best factions that get insta picked with no recourse against them.
by Derrida
26 October 2026, 19:45
Forum: Twilight Imperium: Fourth Edition
Topic: More MMR for second place
Replies: 5
Views: 186

Re: More MMR for second place

I feel like any option besides winner takes all changes the game significantly. Since you're no longer playing for a win but just to maximise your placement.
by Derrida
18 October 2026, 15:11
Forum: Twilight Imperium: Fourth Edition
Topic: More MMR for second place
Replies: 5
Views: 186

Re: More MMR for second place

A player with 0 points should get just as much points a player with 9 points. At low level play it doesn't really matter much, but at high level play this is very important. It influences many aspects of the game and makes it much more like solitaire if I can just play passively to score knowing I w...
by Derrida
17 October 2026, 23:37
Forum: Twilight Imperium: Fourth Edition
Topic: More MMR for second place
Replies: 5
Views: 186

More MMR for second place

In the current implementation, it appears that you lose less MMR for coming in second in VP points (or can even gain MMR) than you do for having the least VP points. This makes sense in a game like Agricola, but it doesn't make much sense in TI4. It's pretty important that there is no "second&q...
by Derrida
08 August 2026, 04:58
Forum: Lost Ruins of Arnak
Topic: Lost Ruins of Arnak: Expedition Leaders
Replies: 41
Views: 21139

Re: Lost Ruins of Arnak: Expedition Leaders

The reality is publishers probably earn extremely little from games being on BGA. So they might think they can earn more if they make their own adaption which they sell individually. However, they probably also underestimate how effective BGA is at keeping a game popular and getting more people to b...
by Derrida
29 July 2026, 04:49
Forum: Twilight Imperium: Fourth Edition
Topic: Suggestion: debt for non-neighbors
Replies: 3
Views: 283

Re: Suggestion: debt for non-neighbors

I wonder if there's a way to automate setting up the initial agreements for it while still requiring manual confirmation to pay off the debt. That should still be fully within the rules of the game.
by Derrida
24 March 2022, 01:57
Forum: Space Base
Topic: Space Base Strategy Guide
Replies: 17
Views: 12298

Re: Space Base Strategy Guide

I was top 5 earlier today before losing some games. One thing I think you didn't consider is saving the early 15 gold on rush games, so that you can buy a level 3 card in the first round. In a 4-player game recently, I was able to win through doing that with the 3-card that had 2 rockets on the red ...

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