Search found 14 matches

by wodan46
22 September 2024, 15:16
Forum: Official announcements [en]
Topic: FESTIVAL: Put on spectacular fireworks display to make your city the envy of the world.
Replies: 11
Views: 2297

Re: FESTIVAL: Put on spectacular fireworks display to make your city the envy of the world.

I'm finding it rather hard to read the symbols in the game. They're rather small and are generally difficult to magnify without making everything big.
by wodan46
07 September 2023, 15:44
Forum: Discussions
Topic: 1st Player Win Statistics?
Replies: 5
Views: 628

Re: 1st Player Win Statistics?

I asked because it feels like every game that has non-simultaneous player turns, then either a race to hit a goal, or ends immediately rather than giving an even amount of turns, will immediately incite a "1st player advantage!?" thread. Some examples: Splendor: https://boardgamearena.com/...
by wodan46
06 September 2023, 17:28
Forum: Discussions
Topic: 1st Player Win Statistics?
Replies: 5
Views: 628

1st Player Win Statistics?

Is there any way to check first player win rates by game? I'm curious and it seems like that data on wins vs player position should in theory be available.
by wodan46
06 September 2023, 15:40
Forum: Bärenpark
Topic: 1st player wins
Replies: 9
Views: 2913

Re: 1st player wins

Wonder how the game would play if covering a Construction Crew caused 1st player to rotate to you. Overall though I'm not sure how much it matters. 1st player will be able to win a race for any specific thing, but the 2nd player can pursue other things. 1st player will also have slightly less flexib...
by wodan46
06 September 2023, 14:57
Forum: Wingspan
Topic: WINGSPAN EXPANSIONS
Replies: 6
Views: 2281

Re: WINGSPAN EXPANSIONS

The Oceanic board completely rebalances Wingspan, in a way that I think makes it into a fundamentally better game. Its easier to build and extract value from an economy, there is higher player interaction, certain cards aren't as OP, there is better balance between filling bird slots and activating ...
by wodan46
04 September 2023, 21:05
Forum: Forest Shuffle
Topic: Deer seem too strong in 2 Player
Replies: 45
Views: 15790

Re: Deer seem too strong in 2 Player

Overall the game just feels fundamentally imbalanced. Of VP scoring cards with unambiguous ceilings, 47 Tree cards and 68 card halves can never score more than 2 VP per card equivalent (CE), even if you score the bonus and fulfill every onerous condition. Whereas the good but not broken cards are mo...
by wodan46
03 September 2023, 21:46
Forum: Forest Shuffle
Topic: Deer seem too strong in 2 Player
Replies: 45
Views: 15790

Re: Deer seem too strong in 2 Player

I’m maybe not as impressed with the lynxes as you. I don’t think 2 turns (1 turn to play, 1 turn to draw the lynx and the card you pitch to it) for 10 points is good value. to me they’re a part of “the deer strategy” that I’m only happy to use if I’m playing them for free off of the paw tree or the...
by wodan46
02 September 2023, 21:22
Forum: Forest Shuffle
Topic: Deer seem too strong in 2 Player
Replies: 45
Views: 15790

Deer seem too strong in 2 Player

I'm defining the following cards as "Deer Strat" cards. 5 copies=Red Deer (points for Trees/Plants, bonus free Deer play) 5 copies=Roe Deer (points for Icons, bonus draw) 4 copies=Fallow Deer (points for Deer and other Cloven Hooved Animals, bonus) 4 copies=Wolves (points for Deer, bonus t...
by wodan46
30 August 2023, 15:02
Forum: Knarr
Topic: Reputation is OP? Finishing speed is what wins?
Replies: 12
Views: 10743

Re: Reputation is OP? Finishing speed is what wins?

Oh right I forgot that Artifacts in addition to not aligning with a Reputation strategy make it easier to win in fewer turns, by giving bonus Assets (Coin), actions (Helmet, Weathervane), or improved turn opportunities (Cauldron, Mead Cup, Golden Bracelet).
by wodan46
30 August 2023, 14:36
Forum: Knarr
Topic: Card distribution
Replies: 5
Views: 2973

Re: Card distribution

Red+Yellow Trading Destinations give Valknuts (VP), Red give more Assets on initial taking but have harder Bracelet triggers. Green Trading Destinations give Helmets (Recruits) Blue Trading Destinations give Harps (Reputation) Purple Trading Destinations give the 'draw a Viking from the Deck and pla...

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