Search found 222 matches

by Ranior
11 June 2026, 19:06
Forum: Agricola
Topic: Banlist Discussion!
Replies: 390
Views: 92149

Re: Banlist Discussion!

I remain pretty neutral. I don't have strong feelings either way. I agree the one stats we had on it made it look strong but not overpowered, but I'm also worried that it's a card that takes some getting used to how to exploit it, and I'd be concerned that it would start showing up stronger as playe...
by Ranior
13 June 2025, 14:38
Forum: Agricola
Topic: Banlist Discussion!
Replies: 390
Views: 92149

Re: Banlist Discussion!

I'm strongly against Garden Designer being removed from the banlist. It absolutely should stay on there, it's very much in the category of too easily providing too many bonus points. I'm generally against Pulverizer Plow being removed, I think it's both too strong in general, and it's sometimes real...
by Ranior
28 January 2025, 15:49
Forum: Agricola
Topic: Weak Cards Banlist Discussion!
Replies: 120
Views: 4887

Re: Weak Cards Banlist Discussion!

I think the occupation list looks good. I don't have the time to go through the minor improvements right now, but I think it's wild that there's only three on the proposed list. If you're going to ban weak cards that are rarely to never useful, I think there's got to be another dozen or so minors yo...
by Ranior
18 November 2024, 00:05
Forum: Five Tribes
Topic: The Bidding Mechanism
Replies: 4
Views: 531

Re: The Bidding Mechanism

Patrick is correct, high level in person tournament play of Five Tribes often comes down to someone setting up a very good move on the board, much better than others, and it puts the player who has to bid first in a tough spot. This can be a mild downside to playing first in a round, you later have ...
by Ranior
25 October 2024, 13:43
Forum: Super Mega Lucky Box
Topic: -
Replies: 2
Views: 221

Re: Random deck...

This is not a bug, please read the rules. You are to shuffle the deck between every round, therefore you are not ensured any specific distribution. The following is not really aimed directly at you, but any who see this thread: please check and read the rulebook before making a bug report. I feel ba...
by Ranior
03 October 2024, 16:58
Forum: Orléans
Topic: Place Tiles "Market" variant now available
Replies: 4
Views: 421

Re: Place Tiles "Market" variant now available

It's a bit perplexing why this variant was designed. So far to me it seems to increase the imbalances that are inherent to Orleans and thus lead to more luck-based results. I've always been baffled by this too, but there's a lot of people that like these variants in the forums for Orleans on BGG. I...
by Ranior
03 October 2024, 02:17
Forum: Agricola
Topic: Banlist Discussion!
Replies: 390
Views: 92149

Re: Banlist Discussion!

I'm currently fine with no new bans for next season. I agree Archway can get a little annoying, but I really don't think Archway is too strong. Yes 2c for 4vp is good, but the no occupations thing really does balance it out nicely--it's not that strong to spend early actions just for points, and you...
by Ranior
13 July 2024, 00:07
Forum: Agricola
Topic: Just the 96 cards from printed revised edition?
Replies: 2
Views: 455

Re: Just the 96 cards from printed revised edition?

Indeed, Siv is correct, if you just don't select any extra cards you will get the 96 cards from the revised base game. Yes they have A and B symbols on the cards, but that is how they came in the revised base game. 48 cards from the A deck and 48 cards from the B deck were in the base game, with the...
by Ranior
28 June 2024, 22:22
Forum: Agricola
Topic: Banlist Discussion!
Replies: 390
Views: 92149

Re: Banlist Discussion!

I've not been playing much lately, partially because the lack of ban list makes too many games uncompetitive. I agree with the general lists shared here. I would ban Craft Teacher, Child Ombudsman for strength. I'd ban Tree Guard for strength/warping/annoyance reasons. I'd likely ban Freshman becaus...

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