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by flopiano
19 March 2023, 15:31
Forum: Developers
Topic: How to implement an 'at-any-time' action ?
Replies: 4
Views: 528

How to implement an 'at-any-time' action ?

I'm working on a game where, at any time (even during other players turn) it is possible for a player to do an exchange (e.g spend two fish to gain one wood, this does not affect other players in any way). These kinds of exchange are quite rare (maybe once or twice per game, across all players), but...

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