Search found 21 matches

by Purohueso
24 September 2026, 05:18
Forum: Ratjack
Topic: Bugs to be fixed
Replies: 10
Views: 786

Re: Bugs to be fixed

https://boardgamearena.com/bug?id=242552 The sporadic bug of the weasel 12 card (give any token to opp. to place on their cards) has now transitioned into a block of the game when the card is played, as an error blocks the confirmation of the selection of the token. DO NOT PLAY THE CARD (to use, hi...
by Purohueso
21 July 2026, 16:17
Forum: Discussions
Topic: Arena spamming useful?
Replies: 18
Views: 829

Re: Arena spamming useful?

I don't think there is an advantage per se, maybe because I mostly play games that you can't delay very much, so it's more just about how many games you can handle. Yeah, it does help on the volume of games, but I go more for the simplistic I'm playing more, rather than aiming to win. Having fun rea...
by Purohueso
17 March 2026, 16:09
Forum: Gamme Logic
Topic: Suggestion: Larger Validate Button
Replies: 10
Views: 473

Re: Suggestion: Larger Validate Button

It got implemented already, XD..., but I think it would be better if you could toggle it. I have issues with seeing all rules simultaneously, and the button makes it impossible for some extreme puzzles.... could be fixed with a zoom function.
by Purohueso
19 February 2026, 15:58
Forum: Tournaments / Les tournois
Topic: New tournament summary page !!
Replies: 72
Views: 3504

Re: New tournament summary page !!

I haven't checked for more tournament types, but the group standings for a round robin have only the current points (that don't match with the previous system). Couldn't find tiebreakers anywhere.
by Purohueso
04 February 2026, 21:51
Forum: Reflection
Topic: Physical game?
Replies: 4
Views: 1559

Re: Physical game?

The easiest way I can think of would be up to 4-6 paper printed copies of a certain puzzle, with another bearing the solution to remain hidden, and chess clocks. People take a copy and solve over it, but without ray help. A slighty more elaborate way would be to use magnetized tokens over a conducti...
by Purohueso
25 November 2025, 18:53
Forum: Discussions
Topic: Turn-Based Table Notifications Gone Funky?
Replies: 17
Views: 1043

Re: Turn-Based Table Notifications Gone Funky?

Seems nobody else has commented on this since the last message, so I will update here for anyone searching about it with the new bug report that I just found about the issue: https://boardgamearena.com/bug?id=193182
by Purohueso
22 May 2025, 16:53
Forum: Official announcements [en]
Topic: WELCOME TO... THE MOON : Finally landed on Board Game Arena!
Replies: 26
Views: 4446

Re: WELCOME TO... THE MOON : Finally landed on Board Game Arena!

GTSchemer wrote: ↑21 May 2025, 18:36 Can someone please circle him? Even max brightness, i can't find anything gaseous.
Josiah Taylor wrote: ↑21 May 2025, 22:52 Where?
I think I was a bit too criptic. Sorry for that.
JustinJR wrote: ↑21 May 2025, 23:15 Stupid Sexy Oxygen Tank Reflection Flanders
As JustinJR said, look at the oxygen tank. That's what I meant with 'gaseous'.
by Purohueso
21 May 2025, 18:20
Forum: Official announcements [en]
Topic: WELCOME TO... THE MOON : Finally landed on Board Game Arena!
Replies: 26
Views: 4446

Re: WELCOME TO... THE MOON : Finally landed on Board Game Arena!

Josiah Taylor wrote: ↑21 May 2025, 17:54 Looks like they forgot stupid sexy Flanders!
No, he is there, in gaseous spirit form.
by Purohueso
21 May 2025, 02:34
Forum: Flip 7
Topic: tracking cards played
Replies: 16
Views: 1356

Re: tracking cards played

I think is a bit of a learnable skill. At first you go with avoiding flipping with high numbers, then you start getting impressions of the kind 'i have seen the 12 a lot, should be less risky by now', and then you may even start counting what you can. And all of this is playing realtime. I would say...
by Purohueso
27 April 2025, 18:14
Forum: Ratjack
Topic: Bugs to be fixed
Replies: 10
Views: 786

Re: Bugs to be fixed

3VP bug still not fixed (...) https://boardgamearena.com/table?table=664858378 Move 24 is the last turn. Played raccoon 8 (give tokens to both sides), gave token to myself to get 25 and used another to force Guiche to go beyond 25. From what I understand, people going over is solved first, then rat...

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