Search found 9 matches

by MRD90
30 July 2025, 15:03
Forum: Architects of the west kingdom
Topic: Too much town center
Replies: 3
Views: 1274

Re: Too much town center

That's literally the point of the Town Center, to give your opponent an incentive to NOT pile all-in on one spot.
by MRD90
15 July 2025, 09:29
Forum: Skull King
Topic: automatically play
Replies: 9
Views: 499

Re: automatically play

Not always going to be possible because of the Tigress.
by MRD90
10 July 2025, 05:35
Forum: Flip 7
Topic: i just wanna know how bad someone's luck can get
Replies: 18
Views: 999

Re: i just wanna know how bad someone's luck can get

First game I played, we were playing recklessly and also had bad luck. It lasted 14 rounds. My Dad had 0 for the first 7 of those rounds. He kept busting immediately so many times. Double 8s. Double 5s. Double 10s. Double 11s. I ended up laughing so hard my stomach started cramping. Very painfully. ...
by MRD90
30 October 2024, 19:58
Forum: Race for the Galaxy
Topic: Hate Prestige
Replies: 13
Views: 1125

Hate Prestige

I like this game. The base game is fun, and the expansion adds many new cards that I think are interesting (spending goods for military power, combining hand during Explore, nice things like that). I like most of what this game has to offer. Except Prestige. I HATE HATE HATE HATE HATE Prestige. If s...
by MRD90
13 June 2024, 22:38
Forum: Race for the Galaxy
Topic: Military settlement cost: bug or misinterpretation
Replies: 2
Views: 396

Military settlement cost: bug or misinterpretation

I have in my tablaeu Galactic Trade Emissaries (settle military as normal world with -1 cost), Rebel Pact (-2 cost when using Military to non-Military Settle power), and Rebel Alliance (Settle Rebel Military world as normal world with -2 cost). I wanted to end my game by settling Rebel Stronghold, t...
by MRD90
15 May 2024, 05:49
Forum: Race for the Galaxy
Topic: Double Build progress
Replies: 1
Views: 298

Double Build progress

In an async game, when double Develop/Settle, you have to play one card, wait for the opponent to do their thing, then play the second card. Is there anything in the UI that tells you which of the two double phases you're in?
by MRD90
12 May 2024, 18:36
Forum: Break the Code
Topic: Strategy Tips
Replies: 4
Views: 1560

Re: Strategy Tips

You might be making poor choices in your questions. I normally play 2 player (and have the game physically as well), and I've found a few questions to be more insightful than you might think. 1) Location of sequential digits. Since digits are forced to be in ascending order, this tells you a little ...
by MRD90
29 April 2024, 10:07
Forum: Century
Topic: Most efficient combo?
Replies: 4
Views: 523

Re: Most efficient combo?

2 plays of upgrade gets you from YY to GG, which is within the cycle. I don't see that being the problem. This isn't meant to be considering a full strategy from the start of the game. I'm just trying to get a handle on what flsort of mid-game regeneration engines are good to shoot for to rebuild yo...
by MRD90
29 April 2024, 06:33
Forum: Century
Topic: Most efficient combo?
Replies: 4
Views: 523

Most efficient combo?

What's the most efficient combo of trading cards you can come up with? Roughly speaking, "efficiency" meaning getting the most value out of the lest amount of cards. I think it's hard to beat this trio: B -> GG GG -> BB B -> GRY First two cards are an easy engine to fill your board up with...

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