Search found 37 matches

by _mg6maciej_
21 October 2026, 11:38
Forum: Hanabi
Topic: Bugg sur hanabi
Replies: 3
Views: 51

Re: Bugg sur hanabi

There are 4 basic variants of this game: 5 colors (normal) 6 colors (tricky) - with 10 multicolor cards that are not really multicolor, but just a separate 6th color 6 colors (diffucult) - with only 5 multicolor cards, the variant you've played avalanche - with 10 multicolor cards that act as real m...
by _mg6maciej_
21 October 2026, 10:08
Forum: Hanabi
Topic: Bugg sur hanabi
Replies: 3
Views: 51

Re: Bugg sur hanabi

You have played variant called "Difficult: 6th color (5 unique cards)" which as the name suggests has 6th color with 5 unique cards, only a single copy of 1, 2, 3, 4 and 5.
by _mg6maciej_
29 September 2026, 13:45
Forum: Hanabi
Topic: Valid clue or my mistake?
Replies: 4
Views: 208

Re: Valid clue or my mistake?

If the convention was set as Finesse and not Layered Finesse, which most masters play, then the clue is an obvious blunder.

This is called clandestine and is a type of layered finesse.
by _mg6maciej_
20 September 2026, 12:13
Forum: Hanabi
Topic: Statistics on Preset Games
Replies: 1
Views: 96

Re: Statistics on Preset Games

I don't think enough people play preset decks to have any meaningful data. However I like preset decks, so my best suggestion for you would be to: 1. create a dedicated group "hanabi preset gamers" or something like that https://boardgamearena.com/newgroup 2. every time you play a preset d...
by _mg6maciej_
04 September 2026, 12:02
Forum: Hanabi
Topic: Unnecessary Moves
Replies: 8
Views: 416

Re: Unnecessary Moves

In your first example, it wasn't unnecessary. It was necessary because you can't use 5. In my example, there's no reason you can't use a 1. In your second example, trash pulls are a little bit trickier. It's close to the end game and you have to determine it's a pull and not a trash chop move. On t...
by _mg6maciej_
04 September 2026, 10:56
Forum: Hanabi
Topic: Unnecessary Moves
Replies: 8
Views: 416

Re: Unnecessary Moves

In example 1 : a 5 reclue (5w) on Loafbit would have achieved the same bluff effect i think. No need to use the the chop trash card to bluff. We play with strict promise convention. 5 clue on 5w would be perfect if Monkay had 3w where he has 1w (or 4m on JB was 3w, or 4r on loaf was 3w), so the 5 c...
by _mg6maciej_
03 September 2026, 23:52
Forum: Hanabi
Topic: Unnecessary Moves
Replies: 8
Views: 416

Re: Unnecessary Moves

Here is a good example of "unnecessary" trash bluff and the only possible clue that makes a single card play: https://boardgamearena.com/archive/replay/260902-0910/?table=909841766&player=100309452&comments=97166359&goto=9 If the team was playing with this convention, how does ...
by _mg6maciej_
02 September 2026, 19:18
Forum: Hanabi
Topic: Unnecessary Moves
Replies: 8
Views: 416

Re: Unnecessary Moves

Any convention is for a group of players to decide to include or not. Why it should: - more plays = more fun Why it shouldn't: - simplicity: -- follows the principle saying plays should stop as soon as bluff is revealed -- there are situations when such an unnecessary clue is the only feasible clue ...
by _mg6maciej_
02 September 2026, 18:40
Forum: Hanabi
Topic: Patch Finesse Timing Question
Replies: 8
Views: 301

Re: Patch Finesse Timing Question

Why would E stop? C can only ignore 2 clue if he sees 1m on someone else.
by _mg6maciej_
02 September 2026, 18:17
Forum: Hanabi
Topic: Patch Finesse Timing Question
Replies: 8
Views: 301

Re: Patch Finesse Timing Question

Immediately. No player should assume it's a patch finesse initially. B should think it's 2y, 2w or 2g and discard, so C clues either 1 on D or E, depending on which 2 B holds. Discards. C sees it's a patch and will discard (or clue empty), enabling layered/patch. D assumes he has 1m (possibly layere...

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