Search found 5 matches

by W0lle
04 January 2026, 13:12
Forum: Poker Texas Hold'em
Topic: Too slow and minbet rule is not a thing
Replies: 5
Views: 267

Re: Too slow and minbet rule is not a thing

Agree with the animation speed being too slow.

But no idea what you're talking about with the betting. Minimum bet is 1 BB and that is implemented correctly.
by W0lle
01 September 2025, 23:16
Forum: Race for the Galaxy
Topic: Why is real time recommended
Replies: 4
Views: 245

Re: Why is real time recommended

Turn-based works very well, you even find players willing to play the game in one go or maybe over 2-3 sessions. I play 4 moves a day and usually games finish the same day they start. Especially as a new players the timer is a huge constraint. Makes it virtually impossible to calculate cards, VPs, p...
by W0lle
04 June 2025, 22:08
Forum: Space Base
Topic: What constitutes "Better" for the Auto-Select sector settings?
Replies: 11
Views: 324

Re: What constitutes "Better" for the Auto-Select sector settings?

Unfortunately it can't interpret arrows. You still have to click the sector when there are arrows involved even when the alternatives are strictly worse.

You'll never lose anything from using this option, it just speeds up the trivial choices between x and x+y.
by W0lle
18 March 2025, 04:41
Forum: Space Base
Topic: high sectors vs. low sectors
Replies: 7
Views: 360

Re: high sectors vs. low sectors

One (theoretical) concept that no one has brought up so far to answer your first question is the idea of avoiding overlap. Say you buy a card for 12 and one for 6, which one do you activate when you roll a 12 (6+6)? If 6+6 is better then buying the 12 was pointless. If 12 is better then you're missi...
by W0lle
03 March 2025, 06:29
Forum: Roll for the Galaxy
Topic: Tutorial in alpha
Replies: 1
Views: 1227

Re: Tutorial in alpha

Thank you for making this tutorial! I hope this is the correct way to give feedback since I think I might have a small suggestion: On one of the first slides you explain the Citizenry and use the keyword "Recalled" for dice going back into the cup which should be "Recruited" imho...

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