Search found 11 matches

by JuniHart
19 June 2025, 09:49
Forum: Ticket to Ride
Topic: kinda wild that we are expected to not block each other in arena games
Replies: 32
Views: 1675

Re: kinda wild that we are expected to not block each other in arena games

When you say it like that. It spunds like he may be dual-boxing and sacrificing his alt to boost his main. Which would be illegal, but only the mods would know for certain. I wouldn't report it unless it seems they are deliberately loosing.
by JuniHart
15 June 2025, 23:40
Forum: Official announcements [en]
Topic: Middle-earth Awaits: The Lord of the Rings™: Fate of the Fellowship Now Available on Board Game Arena
Replies: 43
Views: 10161

Re: Middle-earth Awaits: The Lord of the Rings™: Fate of the Fellowship Now Available on Board Game Arena

It's a lot of work to make these BGA implementations. I can't imagine doing all that just for a temp game. Could it be "temp to perm"? What i mean is: we play this reduced version for a limited time, then it goes away -- until they sell out the first print run, and then it comes back on B...
by JuniHart
13 June 2025, 11:00
Forum: Catan
Topic: Ai bots
Replies: 9
Views: 400

Re: Ai bots

@moderator

I am a human, constantly accused of being a bot everywhere I go.

I am a very special Neurodiverse snowflake that IRL looks like a body builder wearing a tutu. Therefore the OP has described me.
by JuniHart
10 June 2025, 01:02
Forum: The Fate of the Fellowship
Topic: Is this game too difficult?
Replies: 47
Views: 2381

Re: Is this game too difficult?

This is not for me. And I play a lot of heavy games This has very limited angency, lucky, slow and just booring, Cards are just - not usable ; in another region, not the correct character etc and there is the enemy deck - chaos and lack of mitigation and then the dice roll - come on ; just to make ...
by JuniHart
09 June 2025, 04:25
Forum: Ticket to Ride
Topic: kinda wild that we are expected to not block each other in arena games
Replies: 32
Views: 1675

Re: kinda wild that we are expected to not block each other in arena games

Kinda wild that we are expected to not use a fundamental strategy of every board game in existence in this one particular game under any circumstances. Reminds me of my toxic father who would cheat at Monopoly by using slight of hand to steal from the bank, then flip the board if we refused to sell...
by JuniHart
08 June 2025, 21:03
Forum: Ticket to Ride
Topic: kinda wild that we are expected to not block each other in arena games
Replies: 32
Views: 1675

Re: kinda wild that we are expected to not block each other in arena games

Kinda wild that we are expected to not use a fundamental strategy of every board game in existence in this one particular game under any circumstances. Reminds me of my toxic father who would cheat at Monopoly by using slight of hand to steal from the bank, then flip the board if we refused to sell ...
by JuniHart
08 June 2025, 13:22
Forum: The Fate of the Fellowship
Topic: Strategy hints?
Replies: 10
Views: 859

Re: Strategy hints?

Some more strategy hints: There are only 12 Ring cards, 5 of those are needed by Frodo, so you really only have seven or eight to use, and that is if you are risking a long strategy. It is better to save all the Rings for Frodo and rush all the other objectives without using rings at all, so you can...
by JuniHart
08 June 2025, 12:56
Forum: The Fate of the Fellowship
Topic: Frodo & Sam Travel Cost
Replies: 7
Views: 216

Re: Frodo & Sam Travel Cost

I have moved Frodo and Sam into a region with the Eye of Sauron but not needed to Stealth because there were no Nazgul in the region or Shadow troops in my location, therefore zero dice to roll if there was a search.
by JuniHart
08 June 2025, 04:13
Forum: The Fate of the Fellowship
Topic: Is this game too difficult?
Replies: 47
Views: 2381

Re: Is this game too difficult?

When I get the physical version of this game in September, we will probably come up with a set of house rules to make it easier and more fun. :mrgreen: Double resources, while keeping everything else relatively constant with something like this: ***Casual Difficulty*** Step 8 of Setup: 1-4 Players, ...

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