Search found 749 matches

by dschingis27
30 August 2026, 21:22
Forum: Tournaments / Les tournois
Topic: Why is the senority rule still the tie-breaker in multi-player elimination phases?
Replies: 3
Views: 166

Re: Why is the senority rule still the tie-breaker in multi-player elimination phases?

For what it's worth, here is the bug report. https://boardgamearena.com/bug?id=152830 This would do at least the bare minimum even though OP has some good ideas too.

It is obnoxious that the seniority rule is still active after all these years and after a complete overhaul of the tournament module.
by dschingis27
14 August 2026, 21:14
Forum: Tournaments / Les tournois
Topic: Change game within the same tournament
Replies: 3
Views: 151

Re: Change game within the same tournament

Unfortunately this is not possible "in a native way" on BGA. But of course as you suggest, you can do it by yourself with a series of tournaments. One great possibility is to make use of the Swiss System tournament style. To give you some inspiration: You could set up a Harmonies two-stage...
by dschingis27
04 August 2026, 16:40
Forum: Discussions
Topic: How to change the player's level for Arena ?
Replies: 5
Views: 181

Re: How to change the player's level for Arena ?

It is a really poor design decision to hide this setting behind "advanced options" in the first place. There is nothing advanced about it.
by dschingis27
02 August 2026, 11:51
Forum: Tournaments / Les tournois
Topic: Swiss system tournaments: how many games per player ? (number of games = automatic)
Replies: 2
Views: 161

Re: Swiss system tournaments: how many games per player ? (number of games = automatic)

For some reason, the answer is one of the best kept secrets on BGA. There have been speculations and forum threads in the past, but to no avail. A couple of months ago, I send a ticket to BGA support asking for it, no answer yet. What we know is that it is something like "log_2(number of player...
by dschingis27
12 July 2026, 10:49
Forum: Discussions
Topic: looking for not too complicated build-up startegy games , bit similare to the old computer game 1601 !
Replies: 9
Views: 324

Re: looking for not too complicated build-up startegy games , bit similare to the old computer game 1601 !

Anno 1602 Well, the most obvious one would be Catan I guess? Or is that already in the "too complicated" bucket for you? Splendor was certainly a good mention. Given you have a taste for abstract games, I can imagine Harmonies could be one you would enjoy a lot. Also Castle Combo is a pre...
by dschingis27
12 July 2026, 06:35
Forum: Discussions
Topic: looking for not too complicated build-up startegy games , bit similare to the old computer game 1601 !
Replies: 9
Views: 324

Re: looking for not too complicated build-up startegy games , bit similare to the old computer game 1601 !

The one game that comes to mind is Happy City which is a very simple city builder. , Also Dice Forge and The Builders: Middle Ages / The Builders: Antiquity might be up your alley, all these are among the simpler engine builders. If you are looking more for spatial recognition / area expansion, then...
by dschingis27
02 July 2026, 17:38
Forum: Tournaments / Les tournois
Topic: What if too few players register in a two-stage tournament
Replies: 1
Views: 160

What if too few players register in a two-stage tournament

Here is a quirky two-stage tournament that I created and that is still running. https://boardgamearena.com/tournament?id=567401 It tells us a little bit about what happens when fewer than the intended number of players register in a two-stage tournament. What I wanted to have: 21 groups of 4 players...
by dschingis27
24 June 2026, 08:04
Forum: Discussions
Topic: Arena RNG
Replies: 21
Views: 772

Re: Arena RNG

This has been one of the biggest criticisms of Arena from its very start. It is supposed to be the "competitive mode", yet you are very likely to meet opponents far away from your skill level (and you can't really avoid it even with the filters available). Because everyone starts at the sa...
by dschingis27
19 June 2026, 20:11
Forum: Tournaments / Les tournois
Topic: How does Bga decide to eliminate a player if one of the player is timed out and expelled?
Replies: 10
Views: 442

Re: How does Bga decide to eliminate a player if one of the player is timed out and expelled?

Okay but it should be allowed to regain karma when you aren't really at fault. It is allowed of course but how would it be executed ? There are thousands of tournament games running at once. There is already a system that removes penalties during server outages but BGA cannot know If you are asleep...

Go to advanced search