Search found 11 matches

by ricb
06 May 2017, 17:32
Forum: Suggestions
Topic: any chance of adding an "undo" button to BGA?
Replies: 1
Views: 1297

any chance of adding an "undo" button to BGA?

I have not heard the progress of this item in a year or so. Is it something that is being worked on? Really, it would make BGA a tremendous gaming platform.

Thanks.
by ricb
01 April 2015, 04:29
Forum: Suggestions
Topic: Polis - more undo options possible?
Replies: 0
Views: 1194

Polis - more undo options possible?

First, thanks for making this great game available online!!! Given the depth of this game, and the time investment in playing it, a little more "undo" flexibility would be huge. (And I appreciate that Polis already has more "undo"-ability than some earlier BGA games.) Just a minu...
by ricb
28 January 2015, 22:57
Forum: Suggestions
Topic: Troyes - please add undo option when hiring citizen
Replies: 0
Views: 1117

Troyes - please add undo option when hiring citizen

In Troyes, if you choose to use a die to place a citizen in one of the buildings, the system asks where you want to get the citizen from -- do you want to hire one for 2 influence? That's makes perfect sense. However, if you don't have the 2 influence needed to hire a new citizen, then you're stuck:...
by ricb
21 September 2014, 05:08
Forum: Suggestions
Topic: backgammon UI suggestion
Replies: 3
Views: 2306

Re: backgammon UI suggestion

Thanks much for your thorough reply, Liallan. I searched this issue I've give a thumbs-up to a couple of Backgammon bugs on the bug system. Regarding which way is "up" on the board, why not let each player see it how they like, even if both play with home at bottom (or both with home at to...
by ricb
17 September 2014, 18:08
Forum: Suggestions
Topic: backgammon UI suggestion
Replies: 3
Views: 2306

backgammon UI suggestion

I love to play backgammon, but I must say, respectfully, that the boardgamearena.com backgammon UI is really quite frustrating. I generally play turn-based (turn-a-day), and there are two significant problems. I will explain the two problems, and give my suggestions on how to fix them. The main prob...
by ricb
11 July 2014, 19:14
Forum: Suggestions
Topic: Make an option to turn off automatic last turns showing
Replies: 18
Views: 7845

Re: Make an option to turn off automatic last turns showing

What is particularly annoying is when I go to click "skip replay" on the black "loading" page, but the loading completes a millisecond before I click, so my click actually goes through to the game and makes a move for me. This happened just now in Spyrium: my click happened to la...
by ricb
03 July 2014, 19:36
Forum: Suggestions
Topic: Make an option to turn off automatic last turns showing
Replies: 18
Views: 7845

Re: Make an option to turn off automatic last turns showing

I agree! I was just about to put in this suggestion, when I found this post.

It would be great to have a user option for "enable/disable last moves replay" for all turn-based games. I also prefer not to see the replay. Just looking at the current game state is enough.

Thanks!
by ricb
22 June 2012, 01:52
Forum: Suggestions
Topic: Coloretto - add advanced scoring rules variation
Replies: 3
Views: 4418

Re: Coloretto - add advanced scoring rules variation

The rules (from my physical copy of the game) say, "At the end of the round, the players decide what colors their jokers are (each may be different)." This is without regard to whether you use the brown (beginner) or gray (advanced) side of the scoring cards. So there's nothing saying the ...
by ricb
21 June 2012, 01:02
Forum: Suggestions
Topic: Haggis - add game duration to game table
Replies: 2
Views: 1617

Haggis - add game duration to game table

Haggis allows two options for Game Duration: - Short game (250 points) - Long game (350 points) That's great, but once the game starts, there is no place on the game table where it reminds you whether you're playing a short game or a long game. If you often play both short and long games, it can be ...

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