Search found 10 matches

by jm3
16 May 2024, 13:38
Forum: Terraforming Mars
Topic: Wondering about the popularity of 'no live scoring'
Replies: 23
Views: 2014

Re: Wondering about the popularity of 'no live scoring'

...Remembering what was played, which cards actually have a lot of points on them, and figuring out who is ahead is a skill, and as I see it, part of the game. In an OTB game I even see it as a skill to remember the number of tags played by others. Because even looking too intently or asking a play...
by jm3
05 January 2023, 12:23
Forum: Tapestry
Topic: Tapestry Arena rules problem
Replies: 3
Views: 1197

Re: Tapestry Arena rules problem

Yes, it happends. I posted a bug thread about it and as a result, some (at least turn based) games created despite meeting such criteria are instantly ended without losing points or ELO. I raised the bugreport due to a game that started with only 24h on clock instead of standard 48h and when weekend...
by jm3
05 January 2023, 12:15
Forum: Tapestry
Topic: Nuclear Bomb + Feudalism tapestry card
Replies: 2
Views: 1046

Re: Nuclear Bomb + Feudalism tapestry card

Yes, you could have. This card is great for that - and even better when you playing Heralds. Repeating Feudalism is usually the highest scoring Tapestry available for 5th income. Also I have no idea why, after receiving only one resource, you haven´t pressed "Undo" and didn´t selected the ...
by jm3
05 January 2023, 12:12
Forum: Tapestry
Topic: How to tell first player?
Replies: 6
Views: 1488

Re: How to tell first player?

So is it decided AFTER civ picks? And based on what? Random selection?

Picking civs like Chosen/Architects is pretty dependent on what order you play.
by jm3
05 January 2023, 12:09
Forum: Tapestry
Topic: list the interesting combos you have tried in this game that are blocked by obscure rules
Replies: 3
Views: 1082

Re: list the interesting combos you have tried in this game that are blocked by obscure rules

I feel most problematic when randomness and these rules meet. Any combination of T11/S11/E11-12 and Li-ion batteries is a bad thing. And when you need S11 to advance twice or T11 to repeat a E11, there is really a bad thing then going E11 will grant you tech advancement, but by doing so you cannot m...
by jm3
05 January 2023, 11:56
Forum: Tapestry
Topic: Low number of active users
Replies: 4
Views: 1102

Re: Low number of active users

Well, I am only playing turn based games for last months, but there is definitely not an issue finding games of Tapestry.

Something may have to do with tournament that just started and that is was a flip of the year, so more hassle included.
by jm3
29 August 2022, 10:45
Forum: Tapestry
Topic: Rules question or bug? Using the same space twice...
Replies: 4
Views: 1037

Re: Rules question or bug? Using the same space twice...

This rule was added far sooner then with Arts and Articecture, though. It was a quick errata for (quite incomplete, tbh) rules for original Tapestry. If you would ignore all changes to rules and would stick to only printed original ones, you could have created "improving perpetuum mobile" ...
by jm3
10 August 2022, 11:57
Forum: Tapestry
Topic: Highest score
Replies: 10
Views: 3940

Re: Highest score

My highest score was 730 https://boardgamearena.com/table?table=248707892 That was insane game and I wondered how it was achieved. Saw a replay file. Wow, stars aligned truly for this one - Inventors+Radio+Historians+Wartime economy ... and playing second era till (almost) everyone finishes their g...
by jm3
25 July 2022, 21:02
Forum: Tapestry
Topic: Expansions - are they likely?
Replies: 2
Views: 754

Expansions - are they likely?

Hello, are expansions for this wonderful game likely to come to BGA? Both Plans and Ploys and Arts and Architecture are really good looking ones (PaP I actually have and it is wonderfull). It adds quite a lot tapestry cards and technologies, makes some tracks more variable and, to be fair, the more ...
by jm3
25 July 2022, 20:51
Forum: Tapestry
Topic: Do NOT get Futurists midgame
Replies: 3
Views: 852

Do NOT get Futurists midgame

Hello all, I have been playing Tapestry a lot, especially in arena mode. I have seen people getting up to 6 civs in a game, crazy thing. What bothers me though is a probability of a civ coming to you that will totally f*ck (i mean ruin) your game. This happened to me twice in last weeks and it is ex...

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