Search found 4 matches

by RogerBW
30 September 2026, 15:49
Forum: Ticket Gagnant
Topic: Feature request: disable the "check the results" modal state
Replies: 0
Views: 82

Feature request: disable the "check the results" modal state

"Check the results" (at the end of each race) needs every player to check in, and doesn't advance the game until they have. This is fine when playing in real-time, but during an async game (and particularly during the tournament I'm currently playing in) it slows down gameplay to no effect...
by RogerBW
04 November 2022, 16:48
Forum: Letter Tycoon
Topic: Suggestion: roll together playing a word, purchasing a patent and discarding letters
Replies: 1
Views: 1412

Suggestion: roll together playing a word, purchasing a patent and discarding letters

This is particular relevant to asynchronous games. Right now, I play a word; then I have to wait for all the other players to log on and challenge or not; then they have to wait for me to come back and choose a patent and discard cards before the next player can take their turn. I suggest that my tu...
by RogerBW
11 April 2021, 12:18
Forum: Letter Tycoon
Topic: Poll on Arena mode option (player number and multiplier variant)
Replies: 9
Views: 3128

Re: Poll on Arena mode option (player number and multiplier variant)

Really glad to see these new arena settings - autochallenge in particular pretty much triples game speed, and one-doubler-max takes at least some of the luck out of it.
by RogerBW
21 January 2021, 19:53
Forum: Letter Tycoon
Topic: J seems quite good (!)
Replies: 9
Views: 16232

Re: J seems quite good (!)

I did some analysis on how often the different doublers can be used (using OSPD2+ which is not quite the same as the lists here): https://blog.firedrake.org/archive/2021 ... egies.html

J fits the most words of 6+ letters (K benefits more at 3-5 but the scores are lower).

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