Search found 9 matches

by Ninolia
29 November 2022, 21:59
Forum: Suggestions
Topic: Set preferred pace at the player level
Replies: 3
Views: 437

Re: Set preferred pace at the player level

I posted a similar suggestion long ago, formulated a bit differently - something like this: Add personal filters on game lobby so I do not have to scroll through a zillion games I do not want to join. Perhaps most importantly on game speed, but also on experience levels allowed, %reputation limits e...
by Ninolia
23 June 2022, 02:51
Forum: Agricola
Topic: Alpha option "New set of cards"?
Replies: 6
Views: 1473

Re: Alpha option "New set of cards"?

I certainly would like to be invited to Agricola Players as well, if that is what it takes to get early info. I think it would be even better to make sure info like this is public, e.g. in the alpha forum. As I'm sure you all agree, we care about making even an alpha game the best possibly informed....
by Ninolia
23 June 2022, 00:00
Forum: Agricola
Topic: Alpha option "New set of cards"?
Replies: 6
Views: 1473

Alpha option "New set of cards"?

There is a new (alpha) Agricola option available called "New set of cards" but I cannot find info on it anywhere. Not in this Agricola forum, not in Alpha forum, not on boardgamegeek, not in rules, not on playagricola. OK, I found 1 card on playagricola out of 10 new in my first hand. Most...
by Ninolia
16 November 2021, 21:33
Forum: Suggestions
Topic: CHEATERS LIST - GAME
Replies: 20
Views: 2702

Re: CHEATERS LIST - GAME

I have some suggestions to remedy this (even for turn based games): 1) Add a distress button/menu option/chat line to indicate that you may not be able to get back in time. The input method needs to be fairly obvious to both the player in distress and the message obvious to other players in the same...
by Ninolia
16 November 2021, 19:36
Forum: Suggestions
Topic: Living Dead achievement - in poor taste?
Replies: 7
Views: 1163

Re: Living Dead achievement - in poor taste?

The obvious choice is the Rick roll: Never Gonna Give You Up.
Ideally with the music playing.
by Ninolia
28 September 2021, 21:56
Forum: Agricola
Topic: Options explained?
Replies: 2
Views: 607

Re: Options explained?

Ah, didn't see the appendix. Found it now.
Thanks :)
by Ninolia
28 September 2021, 20:27
Forum: Agricola
Topic: Options explained?
Replies: 2
Views: 607

Options explained?

Greetings,
Great additions with Agricola. Is there an explanation of options somewhere? I cannot find it.
E.g. Added action space, what is that?
Would be very helpful if that was a pinned topic in all game-specific forums.
Thanks, Ninolia
by Ninolia
04 October 2020, 01:03
Forum: Suggestions
Topic: Filter on frequency
Replies: 1
Views: 442

Filter on frequency

Almost all turn-based games announced have a frequency requirement I dislike. It would be really nice to filter out games I'm not interested in due to high update frequency. Ideally it would be possible to set in personal preferences a default for all games and a game specific one as well. The defau...
by Ninolia
27 January 2018, 00:33
Forum: Nippon
Topic: LOC: 2 influence tiles from 1 resource?
Replies: 0
Views: 8449

LOC: 2 influence tiles from 1 resource?

As I interpret rules, you should be able to get >1 influence tile from 1 resource, e.g. influence tiles 2+3 from 1 bulb. Is that correct? I did not get that option in this GUI. Ended up using two bulbs when I meant to use 1. It did not remove one bulb after my first tile pick, so it was not obvious ...

Go to advanced search