Search found 136 matches
Irrelevant to your suggestion: I tried this variant recently and found it extremely boring, as all the 'right decisions' were even more obvious than in a regular 7 Wonders games. Maybe the people in my group just weren't looking at it right, but all but one of us hated it. Relevant to your suggestio...
Actually, a widget that just tells you if you have turns to play, and maybe links you to the website would be neat, and wouldn't require much bandwidth. Someone with a modicum of coding experience and access to the site API could whip that up in an afternoon. I would put it on my mobile desktop. Eve...
There is not a game on the site for which an undo button has not been requested, but the answer is always the same. The decision to include it is up to the individual developer of that implementation, and if it's not there already, they're most likely not going to add it.
- 31 August 2018, 15:31
- Forum: Suggestions
- Topic: Misleading/incomplete message when no resources available
- Replies: 4
- Views: 152
In fact, there was some thread where someone asked for more explanation on something, I don't remember what, and Sourisdudesert even said as much - that the game already gave away a lot and he didn't want to add more to it. It was about adding a symbol for "You already played this card" t...
- 31 August 2018, 15:18
- Forum: 7 Wonders
- Topic: 7 wonders - orientation of trading posts
- Replies: 15
- Views: 576
Regardless of the name, this could be solved by changing the little arrow on the card. Instead of an arrow pointing left or right, there could be a circular arrow, curling clockwise or counter-clockwise, which is what matters. That's a curious idea. It could match the Hands Rotation, which looks ba...
- 24 August 2018, 14:55
- Forum: Suggestions
- Topic: Start every second time 2-player games
- Replies: 22
- Views: 1223
The idea, as proposed, seems far too prone to bugs and unintended consequences. Maybe tie it in with the "Rematch" function to prevent the 1st player from being 1st again. That actually sounds like a reasonable way to handle it. I agree. If implemented, it should only be tied to the remat...
- 21 August 2018, 13:37
- Forum: Official announcements [en]
- Topic: Carcassonne: The River
- Replies: 16
- Views: 982
Another bug spotted - there's a notification blocking "U turn of a river" even if return is 3 tiles away. As far I know the U-turns are not valid only when someone tries to do "close U-turn" but it should not be the issue with several tiles away. A lot of people, including me, h...