Search found 136 matches

by CB Droege
19 September 2018, 07:54
Forum: Carcassonne
Topic: Optionally disable Field Scoring
Replies: 14
Views: 2402

Re: Optionally disable Field Scoring

No, that's not how the game works, and there has never been a version in which that is an option.
by CB Droege
18 September 2018, 14:32
Forum: 7 Wonders
Topic: 7 Blunders variant
Replies: 2
Views: 374

Re: 7 Blunders variant

Irrelevant to your suggestion: I tried this variant recently and found it extremely boring, as all the 'right decisions' were even more obvious than in a regular 7 Wonders games. Maybe the people in my group just weren't looking at it right, but all but one of us hated it. Relevant to your suggestio...
by CB Droege
18 September 2018, 14:27
Forum: Suggestions
Topic: Mobile widget
Replies: 2
Views: 77

Re: Mobile widget

Actually, a widget that just tells you if you have turns to play, and maybe links you to the website would be neat, and wouldn't require much bandwidth. Someone with a modicum of coding experience and access to the site API could whip that up in an afternoon. I would put it on my mobile desktop. Eve...
by CB Droege
10 September 2018, 10:30
Forum: Carcassonne
Topic: River start - is it one farm
Replies: 2
Views: 228

Re: River start - is it one farm

yes
by CB Droege
03 September 2018, 16:06
Forum: Terra Mystica
Topic: "undo"selection
Replies: 2
Views: 350

Re: "undo"selection

There is not a game on the site for which an undo button has not been requested, but the answer is always the same. The decision to include it is up to the individual developer of that implementation, and if it's not there already, they're most likely not going to add it.
by CB Droege
02 September 2018, 11:09
Forum: Expedition: Northwest Passage
Topic: pas de (no) Northwest Passage
Replies: 3
Views: 2808

Re: pas de (no) Northwest Passage

I didn't even know about this rule. That's interesting.
by CB Droege
31 August 2018, 15:31
Forum: Suggestions
Topic: Misleading/incomplete message when no resources available
Replies: 4
Views: 152

Re: Misleading/incomplete message when no resources available

In fact, there was some thread where someone asked for more explanation on something, I don't remember what, and Sourisdudesert even said as much - that the game already gave away a lot and he didn't want to add more to it. It was about adding a symbol for "You already played this card" t...
by CB Droege
31 August 2018, 15:18
Forum: 7 Wonders
Topic: 7 wonders - orientation of trading posts
Replies: 15
Views: 576

Re: 7 wonders - orientation of trading posts

Regardless of the name, this could be solved by changing the little arrow on the card. Instead of an arrow pointing left or right, there could be a circular arrow, curling clockwise or counter-clockwise, which is what matters. That's a curious idea. It could match the Hands Rotation, which looks ba...
by CB Droege
24 August 2018, 14:55
Forum: Suggestions
Topic: Start every second time 2-player games
Replies: 22
Views: 1223

Re: Start every second time 2-player games

The idea, as proposed, seems far too prone to bugs and unintended consequences. Maybe tie it in with the "Rematch" function to prevent the 1st player from being 1st again. That actually sounds like a reasonable way to handle it. I agree. If implemented, it should only be tied to the remat...
by CB Droege
21 August 2018, 13:37
Forum: Official announcements [en]
Topic: Carcassonne: The River
Replies: 16
Views: 982

Re: Carcassonne: The River

Another bug spotted - there's a notification blocking "U turn of a river" even if return is 3 tiles away. As far I know the U-turns are not valid only when someone tries to do "close U-turn" but it should not be the issue with several tiles away. A lot of people, including me, h...

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