Search found 26 matches

by JesterX
04 November 2022, 15:53
Forum: "Alpha" games
Topic: Band of Brothers is in private early alpha.
Replies: 30
Views: 5859

Re: Band of Brothers is in private early alpha.

Please use suggestion system or come to my Discord. Ok, I will do - Auto-deny the opportunity fire when all counters are marked "Used" : no, you can have final-op-fire at range > 1 with a CP. But auto-deny is already (I hope) implemented if opponent has no CP. I don't think it works. - Sh...
by JesterX
03 November 2022, 23:55
Forum: "Alpha" games
Topic: Band of Brothers is in private early alpha.
Replies: 30
Views: 5859

Re: Band of Brothers is in private early alpha.

Two suggestions:

- Auto-deny the opportunity fire when all counters are marked "Used".
- Show the current turn and number of remaining turns.
by JesterX
02 November 2022, 21:01
Forum: "Alpha" games
Topic: Band of Brothers is in private early alpha.
Replies: 30
Views: 5859

Re: Band of Brothers is in private early alpha.

So far, the interface is really enjoyable. I like how you did the arrows to trace the movement, indicating the cost of each move. Very clever!
by JesterX
07 July 2021, 17:59
Forum: "Alpha" games
Topic: Mantis Falls is now in Alpha
Replies: 4
Views: 1024

Re: Mantis Falls is now in Alpha

I can't see the buttons to assign damage to myself or the other player, where are they supposed to be?
by JesterX
13 November 2020, 15:02
Forum: Developers
Topic: PHP's decline
Replies: 7
Views: 1403

PHP's decline

Hello,

Since PHP is in decline of popularity, less and less programmers are proficient in it or want to use it.

Has there been talks to modernize the BGA Framework to something more popular?
by JesterX
05 November 2020, 17:10
Forum: Unconditional Surrender! World War 2 in Europe
Topic: More than one Amphibious Invasion
Replies: 1
Views: 549

More than one Amphibious Invasion

Hello, According to the rulebook, surprise attack should allow a second attempt than perform a amphibious invasion. How do I do that? Is is implemented? 6.3.2.5 Amphibious Invasion Limitations If invading a hex without a port, that hex and an adjacent port hex must share a hexside that can be crosse...
by JesterX
11 August 2020, 12:58
Forum: "Alpha" games
Topic: (EN) Unconditional Surrender (USE) in alpha test
Replies: 26
Views: 7836

Re: (EN) Unconditional Surrender (USE) in alpha test

Table 106192125 is blocked. Can't even abandon it.

I had an error message, might probably be found in the logs.

You can delete the game nescessary.
by JesterX
10 August 2020, 15:49
Forum: "Alpha" games
Topic: (EN) Unconditional Surrender (USE) in alpha test
Replies: 26
Views: 7836

Re: (EN) Unconditional Surrender (USE) in alpha test

I'm not able to perform an attack on Oslo after I play the surface action in the sea zone between Denmark and Norway.

Is that a bug? What am I doing wrong? What are the actions you need to do to proceed to move your troops into Norway?
by JesterX
04 June 2018, 22:12
Forum: Developers
Topic: Sandbox : Error with too many game components :(
Replies: 7
Views: 2642

Re: Sandbox : Error with too many game components :(

Checked it out, it was actually a problem with your script, you had: for (var i=0; i < allCardsId.length; i++) { bga.moveTo( allCardsId, deckId ); } instead of: for (var i=0; i < allCardsId.length; i++) { bga.moveTo( allCardsId[i], deckId ); } And by the way, this case of shuffling/dealing at start...
by JesterX
03 June 2018, 15:54
Forum: Developers
Topic: Sandbox : Error with too many game components :(
Replies: 7
Views: 2642

Re: Sandbox : Error with too many game components :(

It might be related with the size/compression rating of my card component. I'll try with smaller component.

By the way, is SVG supported?

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