Search found 7 matches

by Jakee
30 July 2020, 23:49
Forum: Quantum
Topic: Quicker initial deployment?
Replies: 2
Views: 2293

Re: Quicker initial deployment?

As you said, as long as it preserves the ability to swap them around after all three are placed I am fine.
Not a pain point for me but I could see it being slightly smoother experience.
by Jakee
30 July 2020, 23:37
Forum: Quantum
Topic: Quantum update
Replies: 36
Views: 15693

Re: Quantum update

I see those auto reroll opt in buttons for combat! I am hype, thanks again!
by Jakee
24 July 2020, 03:25
Forum: Quantum
Topic: Adding a confirmation popup on choosing a card
Replies: 8
Views: 3674

Re: Adding a confirmation popup on choosing a card

I strongly support this for another reason. Generally speaking non-reversible actions* in Quantum trigger a "did you mean to?" dialogue. This protects from accidental clicks.I have been moderately bothered that the picking of a card (no new information) and flipping a new card are combined...
by Jakee
08 July 2020, 19:47
Forum: Quantum
Topic: Arena game configuration
Replies: 11
Views: 5696

Re: Arena game configuration

My opinion is in line with Ratburntro44's that 2p has too much snowballing. Quantum's balance comes from having players choose to attack based on who helps you win. I personally (in arena mode) do not attack based on ELO. In early game I might make decisions around who I am worried about scaling up ...
by Jakee
04 November 2018, 23:27
Forum: Quantum
Topic: Game Improvements
Replies: 29
Views: 13876

Re: Game Improvements

You don't get the opportunity to choose to end your turn after reorganization.
by Jakee
23 September 2018, 23:53
Forum: Quantum
Topic: Game Improvements
Replies: 29
Views: 13876

Re: Game Improvements

I think it would be nice if there were a confirmation on resourceful it is an irreversible action.
by Jakee
20 September 2018, 17:27
Forum: Quantum
Topic: Game Improvements
Replies: 29
Views: 13876

Re: Game Improvements

So glad for the work you are doing on the game! I fully support prompting before all non-reversible actions. I strongly support allowing defaults for cruel/relentless, that would be a huge boon to QoL for turn based. I do fear that here and there the odd person may forget to turn it off for cases wh...

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