Search found 1535 matches

by Een
25 May 2018, 15:07
Forum: Terra Mystica
Topic: TM is great, but one change would make it much faster.
Replies: 10
Views: 115

Re: TM is great, but one change would make it much faster.

Hi, can someone push this as a suggestion in the bug report tool and post back the link for people to vote for it there? It would give us a better idea of the quantitative interest about this extra feature for turn based (this would be only for turn based, not for realtime). Also, this way we won't ...
by Een
25 May 2018, 14:59
Forum: Developers
Topic: Sandbox - getElementsArray
Replies: 2
Views: 14

Re: Sandbox - getElementsArray

Hi!
First thing that comes to mind is did you save and publish before starting test session?
(otherwise the last changes to objects won't be available, the script is the only component that is available directly to the test session after a change without republishing)
by Een
25 May 2018, 11:16
Forum: Translations
Topic: Fixing Validated Translations
Replies: 344
Views: 35639

Re: Fixing Validated Translations

Rimlos wrote:Innovation

${You} have at least twenty ${lightbulbs} translated to Russian as У ${You} не менее двадцати ${lightbulbs}.
Instead of двенадцати, it must be двадцати. Twenty means двадцать, while twelve means двенадцать.


Fixed, thanks!
by Een
25 May 2018, 10:04
Forum: Developers
Topic: Sandbox: How to roll dice from code
Replies: 1
Views: 14

Re: Sandbox: How to roll dice from code

Correct, we forgot to add an entry point in the scripting api for rolling dice. I have added roll and setDie entrypoints and updated the doc.

Thanks for the feedback!
by Een
24 May 2018, 17:09
Forum: Developers
Topic: Update globals and database schema
Replies: 12
Views: 69

Re: Update globals and database schema

You are right, I should have maybe told that first. But my question was more to how to test such changes in studio rather than how to.. I really dont mind at all to cancel my changes if they would not be desired! Well, it made things go forward! Good to know that testing db upgrades now works on th...
by Een
24 May 2018, 10:15
Forum: Developers
Topic: Sandbox -> Script on Start
Replies: 1
Views: 26

Re: Sandbox -> Script on Start

I'm trying Sandbox for the first time and I like the concept a LOT Glad about that :) However, do anyone of you know how to launch a script at game start? If you take a look at the examples, you can see in the scripts how to define states for the game with a "postSetup" script executed wi...
by Een
23 May 2018, 11:11
Forum: Developers
Topic: Update globals and database schema
Replies: 12
Views: 69

Re: Update globals and database schema

Yes, this is actually not easy to test on the studio... The framework code runs the upgradeTableDb function if it detects a game running with an older database scheme. Since in the studio the version is always the same, this function is not reliably called. But you can run it from the chat with this...
by Een
22 May 2018, 17:10
Forum: Developers
Topic: Update globals and database schema
Replies: 12
Views: 69

Re: Update globals and database schema

Is the function upgradeTableDb called only for games in production? In studio my old game will crash because of unknown columns in player tabel, which is not upgraded at all. Development version number is always 999999-9999. So you should be able to test the upgrade by using this version number, th...
by Een
22 May 2018, 10:14
Forum: Developers
Topic: [BGA Studio] Sandbox available on the Studio!
Replies: 2
Views: 23

[BGA Studio] Sandbox available on the Studio!

Below is a copy of the message sent today to all developers registered in the studio, for reference in case some e-boxes can't be reached! :) -------------------------- Dear BGA studio developers, Did you hear about "BGA sandbox"? We discussed this wonderful tool on the BGA forums a long t...
by Een
22 May 2018, 09:01
Forum: Developers
Topic: Update globals and database schema
Replies: 12
Views: 69

Re: Update globals and database schema

Studio and Prod are working the same way and aligned in terms of versions, so it should work the same in production. Please note that upgrading the database schema is usually managed through upgradeTableDb rather than setting up checks on the structure in the code. See http://en.doc.boardgamearena.c...

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