Search found 95 matches

by vincentt
22 July 2019, 10:28
Forum: Kingdomino
Topic: Is there any way to rejoin the Kingdomino players?
Replies: 2
Views: 38

Re: Is there any way to rejoin the Kingdomino players?

Hi,

As the game has been released, you should be able to go back in it :)
If you add the game to your "favorite" games, it should do the trick

Vincent
by vincentt
19 July 2019, 09:13
Forum: Developers
Topic: Starting Games Error
Replies: 7
Views: 794

Re: Starting Games Error

Hi

I guess you could add a transitionnal state "just" to make it to another state. I do have game states before having the multiactive state and it works

Vincent
by vincentt
15 July 2019, 08:32
Forum: Developers
Topic: Fixing games results affected by bug?
Replies: 1
Views: 75

Re: Fixing games results affected by bug?

Hi,

You need to ask Souris or Een for that. I think that if it was not in a tournament, they leave it as it is, it's only a game.

Vincent
by vincentt
20 May 2019, 08:42
Forum: Developers
Topic: realtime game flag
Replies: 2
Views: 141

Re: realtime game flag

Hi,

I remembered having this discussion with Souris and he told me that no.
Maybe there was an update I was not aware of

Sorry!
by vincentt
23 April 2019, 21:29
Forum: Developers
Topic: Want to develop my game on BGA so that I can playtest it
Replies: 2
Views: 390

Re: Want to develop my game on BGA so that I can playtest it

Hi, Like said by Adam (if I remember correctly), the best way for a developer to be interested is to provide a link with the rulebook. About the amount that you suggest, a lot of developpers are here because they like the game they implement and they do it on their spare time. I am not saying that y...
by vincentt
19 April 2019, 10:35
Forum: Developers
Topic: Petite question ^-^
Replies: 5
Views: 571

Re: Petite question ^-^

bonjour, D'un point de vue AI c'est intéressant mais d'un point de vue fairplay vis à vis des autres joueurs je suis moins convaincu. Ca pourait être un piste si on voulait doter chaque jeu d'une AI mais on est sur un projet énorme côté BGA. De ce que je sais, il n'y a pas d'API, mais je laisse Sour...
by vincentt
15 April 2019, 08:42
Forum: Developers
Topic: Testability of games
Replies: 6
Views: 601

Re: Testability of games

Hum that's the rolls royce!
If you manage to do something I am interested.
Maybe Een has an idea

Vincent
by vincentt
14 April 2019, 20:44
Forum: Dice Forge
Topic: Sunburst, Hammer, Sentinel, Auto-advance
Replies: 1
Views: 402

Re: Sunburst, Hammer, Sentinel, Auto-advance

Hi,

I suppose it should not. Could you open a bug report with a table number and the move where the issue happened?

Thanks
by vincentt
13 April 2019, 16:16
Forum: Developers
Topic: Testability of games
Replies: 6
Views: 601

Re: Testability of games

Hum nice one Ricardo :) For debugging PHP, I do not use a lot of var_dump but more feException. It has the good thing that it will reject everything and I have the result directly in the studio as a notification. Like that I can directly update, try again. I know that this is not the most efficient ...
by vincentt
12 April 2019, 22:07
Forum: Developers
Topic: Testability of games
Replies: 6
Views: 601

Re: Testability of games

Hi, I am not sure what you are wishing for. I do not see how GitHub is helping you validate your PHP. What I do is : _ use of a GUI that is directly connected to the SFTP folder _ GUI that has validation of syntax (at least) _ For the JS, I load the game and try the action _ For the PHP, I load the ...

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