Search found 3 matches

by przemek88
31 December 2014, 18:39
Forum: Developers
Topic: eliminatePlayer behaviour
Replies: 4
Views: 2082

Re: eliminatePlayer behaviour

Just for the record: recently the problem stopped to happen (i have not touched the zombieCode since then) thus i assume something on the BGA side changed (logs were silent). Anyway, i think it would be a good idea to make it more resilient (at least in the Studio env). Any exception in the zombiePa...
by przemek88
31 October 2014, 19:16
Forum: Developers
Topic: eliminatePlayer behaviour
Replies: 4
Views: 2082

Re: eliminatePlayer behaviour

Thanks for answer. I attached the message i see before automatic redirect at the end of the game. I filled zombiePass in states.php but the problem still occurs. My current zombieTurn function: function zombieTurn( $state, $active_player ) { $statename = $state['name']; if ($state['type'] == "a...
by przemek88
26 October 2014, 11:48
Forum: Developers
Topic: eliminatePlayer behaviour
Replies: 4
Views: 2082

eliminatePlayer behaviour

Hi, i am working on K2 (project name: tuyrg) and recently found problem with eliminating players who have both climbers dead (in which case they do nothing to the end of the game). I thought the eliminatePlayer function is a perfect choice, but once i eliminated any player, the game is cancelled. Is...

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