Search found 74 matches
- by KuWizard
- 07 March 2024, 08:58
- Forum: 3000 Scoundrels
- Topic: Is there importance on where you place your Scoundrel on the board?
- Replies: 1
- Views: 226
Re: Is there importance on where you place your Scoundrel on the board?
Each time you hire a new scoundrel you can reorganize them in any order. It makes sense where you place them when you get any with arrows
- by KuWizard
- 17 January 2024, 21:16
- Forum: "Beta" games
- Topic: 3000 Scoundrels is in beta
- Replies: 0
- Views: 366
3000 Scoundrels is in beta
Hi all. An engine builder from Corey Konieczka originally released in 2022 is now in beta! In 3000 Scoundrels, players assume the roles of rival leaders attempting to steal precious technology left behind by the Traveler. By overlaying clear cards, you create unique scoundrels and use them to outsma...
- by KuWizard
- 25 December 2023, 14:11
- Forum: Developers
- Topic: svn is stuck
- Replies: 3
- Views: 558
Re: svn is stuck
And it's reproducible again
- by KuWizard
- 10 November 2023, 14:00
- Forum: "Alpha" games
- Topic: 3000 Scoundrels is in alpha
- Replies: 4
- Views: 1238
Re: 3000 Scoundrels is in alpha
Still need some people who would try the game in alpha. Please!
- by KuWizard
- 07 November 2023, 11:27
- Forum: Just One
- Topic: So many repeats
- Replies: 35
- Views: 5372
Re: So many repeats
Cannot add to anything I posted just a couple replies before in this thread. Ready to share the code and review the result if anyone would like to invest their time
- by KuWizard
- 02 October 2023, 12:53
- Forum: Bang
- Topic: Re-design of GhostTown event
- Replies: 2
- Views: 605
Re: Re-design of GhostTown event
Thanks, kuzestanx! And yes, home rules could not be implemented on BGA as this is an official implementation of Bang!. Moreover, when we were discussing that with the publisher - they were pretty strict about having Ghost Town as is. Having an option to remove it from the expansion is already a step...
- by KuWizard
- 02 October 2023, 11:57
- Forum: "Alpha" games
- Topic: 3000 Scoundrels is in alpha
- Replies: 4
- Views: 1238
Re: 3000 Scoundrels is in alpha
I recently added a new feature - strategy cards, making the game a bit asymmetrical (they are all unique) so please welcome to the group.
I realise that this game might not be what you know and love but we really need some more people to test it, please.
Thanks everyone who've joined so far.
I realise that this game might not be what you know and love but we really need some more people to test it, please.
Thanks everyone who've joined so far.
- by KuWizard
- 02 October 2023, 11:36
- Forum: Developers
- Topic: Bringing back the old project
- Replies: 5
- Views: 578
Re: Bringing back the old project
Troubleshooting issues at game start is the most annoying problem in BGA development indeed :( Runnig a project is 80% of success and when it's failing after any changes - I slowly roll it back until it works. Have never revived an old project, sorry :( Maybe building from a scratch will work and th...
- by KuWizard
- 21 September 2023, 11:49
- Forum: Developers
- Topic: I would like quotes for a developer for my card game 3 Kingdoms Merchant Warrior
- Replies: 5
- Views: 530
Re: I would like quotes for a developer for my card game 3 Kingdoms Merchant Warrior
Sorry, just passing by and not going to commit onto developing a new game yet but from the description it doesn't look like a $4k game. I would take roughly twice more. And 2-4 months to develop from scratch to alpha depending on a personal situation. Of course there are developers who may make it c...
- by KuWizard
- 18 September 2023, 17:41
- Forum: "Alpha" games
- Topic: 3000 Scoundrels is in alpha
- Replies: 4
- Views: 1238
3000 Scoundrels is in alpha
Hi all. An engine builder from Corey Konieczka originally released in 2022 is now in alpha! In 3000 Scoundrels, players assume the roles of rival leaders attempting to steal precious technology left behind by the Traveler. By overlaying clear cards, you create unique scoundrels and use them to outsm...
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- ↳ Forever Home
- ↳ Forks: 2nd Edition
- ↳ Fromage
- ↳ GOLDblivion
- ↳ Garden Nation
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Grund
- ↳ Guile
- ↳ HUND
- ↳ Hachihachi
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herd
- ↳ Herooj
- ↳ Hidden Leaders
- ↳ High Season
- ↳ Hypnosia
- ↳ Ice and the Sky
- ↳ Isaac
- ↳ It's a Wonderful Kingdom
- ↳ Khronos
- ↳ Kinapa
- ↳ Kings in the Corner
- ↳ Kmakici Family's greatest teatime
- ↳ Kraken Up
- ↳ Lewis & Clark
- ↳ Linx
- ↳ Logger
- ↳ Ludo
- ↳ Mandala
- ↳ Maps of Misterra
- ↳ Mattock
- ↳ Meadow
- ↳ Mercado de Lisboa
- ↳ Micro Midgard
- ↳ Mighty
- ↳ Minhwatu
- ↳ Minnesota Whist
- ↳ Mod Ten
- ↳ Mojo
- ↳ Monster Factory
- ↳ Mutant Crops
- ↳ Mü
- ↳ Nap
- ↳ Narabi
- ↳ Next Station: Paris
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Okanagan: Valley of the Lakes
- ↳ Penny Press
- ↳ Piepmatz
- ↳ Pier 18
- ↳ Pinochle
- ↳ Poker Dice
- ↳ Pook
- ↳ Praga Caput Regni
- ↳ Puerto Rico
- ↳ Qu4to
- ↳ Quinque
- ↳ Quintus
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Reflections in the Looking Glass
- ↳ Roppyakken
- ↳ Sasaki
- ↳ Scriptoria
- ↳ Seotda
- ↳ Sheep Boom Bah
- ↳ Sobek 2 players
- ↳ Soluna
- ↳ Squadro
- ↳ Stonks
- ↳ Tang Hu Lu
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Gnomes of Zavandor
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Jelly Monster Lab
- ↳ The Lady and the Tiger (Doors)
- ↳ The Nine Domains
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tortuga 1667
- ↳ Trellis
- ↳ TriATri
- ↳ Troggu
- ↳ Tuned
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Vault A Den of Thieves
- ↳ Wastelandia
- ↳ Word Traveler
- ↳ Xxung
- ↳ Ynaros Fallin
- ↳ Yoxii
- ↳ Zefiria
- ↳ Écarté