Search found 8 matches

by grid
24 March 2025, 15:26
Forum: Panda Spin
Topic: Don't understand the tutorial at all!
Replies: 11
Views: 370

Re: Don't understand the tutorial at all!

I didn't have quite as many questions as the OP here, but I did think this was perhaps the worst tutorial I've seen on BGA. I still have a lot of questions about the game. I think the layout of the cards should have been explained, and it said that water would be explained later, but if it was, I mi...
by grid
28 March 2024, 17:39
Forum: Oxono
Topic: I ordered a physical copy
Replies: 3
Views: 362

I ordered a physical copy

Just as a single data point for the question of whether having a digital (BGA) playable version of the game helps or hinders physical copy sales. I had known about this game for a while before it was available to play here, and wasn't sure if I would like it. Now that I've played a handful of games ...
by grid
28 December 2022, 05:06
Forum: Discussions
Topic: Bring back Turn Based "No Time Limit + Friends Only"
Replies: 292
Views: 32276

Re: Bring back Turn Based "No Time Limit + Friends Only"

Another option, as a compromise, you could create a new asynchronous game option with a time limit of 1 move per week, or even 1 move per month. In theory, that should give even the slowest players the chance to play their turns in time. Make it a premium feature!
by grid
28 December 2022, 05:00
Forum: Discussions
Topic: Bring back Turn Based "No Time Limit + Friends Only"
Replies: 292
Views: 32276

Re: Bring back Turn Based "No Time Limit + Friends Only"

I host a weekly game night. At least one of our regular players doesn't usually play outside of the game night. So as a matter of course we had previously started all games without a time limit. We like playing with ELO, and it's a frequent point of discussion when a game finishes. I think if someon...
by grid
21 July 2022, 19:27
Forum: Catan
Topic: Bug
Replies: 3
Views: 522

Re: Bug

So many of them are just folks complaining about the trading interface though. Many items on the list should probably be combined, or marked as duplicates.
by grid
11 July 2022, 17:21
Forum: Developers
Topic: Real time and turn based question
Replies: 3
Views: 660

Re: Real time and turn based question

It seems like you do have to do something to "add time" in a realtime game though. Can anyone point me to some docs on that? Or does anyone with experience with that want to take a look at how it's done for Thrive? (Just released today, and we are seeing bug reports that it's not working.)
by grid
21 October 2021, 18:48
Forum: Suggestions
Topic: Reduce amount of Achievement Banners and Notifications
Replies: 8
Views: 1301

Re: Reduce amount of Achievement Banners and Notifications

I think, if any changes are necessary here, it would be to allow the user to turn off the banner notifications.

I personally really enjoy getting all the achievements for playing new games, and I'm sure I'm not the only one.
by grid
21 October 2021, 18:45
Forum: Suggestions
Topic: Living Dead achievement - in poor taste?
Replies: 7
Views: 1337

Living Dead achievement - in poor taste?

So, I have a friend who had not logged into BGA for quite a while (at least 6 months, maybe more), and ALSO had his mother pass away around the time he stopped playing. I had not connected those two things, but finally convinced him to join us for board game night once again. He logged into BGA, and...

Go to advanced search