Search found 9 matches

by JustinFernal
12 June 2020, 13:44
Forum: "Alpha" games
Topic: CuBirds is here!
Replies: 6
Views: 1790

CuBirds is here!

Every day, dozens of birds perch on the fences of our countryside. When it is time to fly away, these birds jumble up, unable to organize themselves into flocks to fly home. Help them find their way back to their nest! This game is a nice little strategy game, where you have to collect birds in orde...
by JustinFernal
26 April 2020, 17:04
Forum: Developers
Topic: [NEW GAME] Cubirds - Ready for testing & review !
Replies: 2
Views: 621

[NEW GAME] Cubirds - Ready for testing & review !

Hello, I have done the implementation of CuBirds, and I would be happy to have your review, either on the game itself or on the source code. https://studio.boardgamearena.com/gamepanel?game=cubirds For those who don't the game, I'll let BGG explain you everything, but I would describe it as a quick ...
by JustinFernal
13 April 2020, 15:03
Forum: Developers
Topic: Game statistics : clarification needed
Replies: 3
Views: 751

Re: Game statistics : clarification needed

Thanks a lot for your response, it helps a bit. :)
Where can I see those table statistics?
I know about player statistics at the end of the game or a given player averaged stats, but I've never seen those table statistics. (I'm currently premium member)
by JustinFernal
13 April 2020, 12:47
Forum: Developers
Topic: Game statistics : clarification needed
Replies: 3
Views: 751

Game statistics : clarification needed

I'm currently finishing my implementation of cubirds, and I have to implement statistics. The notion of table vs player statistics is unclear to me : What is the difference between a table statistics and a player statistics? Where are each of them displayed / used? For each "table statistics&qu...
by JustinFernal
03 April 2020, 17:30
Forum: Developers
Topic: Contribution to Stock component proposal, regarding card order
Replies: 3
Views: 1394

Re: [Feature request?] Stock component, card order

For the others that might be searching for a solution, ebg/stock has many functions that are not documented in the wiki. One of them is : changeItemsWeight( {type: weight} ). While I still consider the points above as valid (we shall be able to override the weight at the object level), it makes a pr...
by JustinFernal
31 March 2020, 23:50
Forum: Developers
Topic: Contribution to Stock component proposal, regarding card order
Replies: 3
Views: 1394

Contribution to Stock component proposal, regarding card order

Hello, In the game I'm currently developing, I have lines of cards in the table, and for each line, cards need to be displayed in a given oder (based on when and where they were added basically). Based on the stock component (http://en.doc.boardgamearena.com/Stock), there is a weight parameter that ...
by JustinFernal
29 March 2020, 17:36
Forum: Developers
Topic: Why don't use Pear To Pear communications?
Replies: 2
Views: 1108

Re: Why don't use Pear To Pear communications?

From what I've read, the games themselves are not the bottleneck. You can easily span new servers to host more games, and that's what they did. However, some elements are challenging to scale up, like the matchmaking from what I got. As you mentioned, the solution involves some complexity (like movi...
by JustinFernal
29 March 2020, 17:27
Forum: Developers
Topic: How to see existing licence??
Replies: 4
Views: 1580

Re: How to see existing licence??

The wiki gives you all the details : http://en.doc.boardgamearena.com/BGA_Game_licences, including a link of already acquired licenses.
by JustinFernal
29 March 2020, 01:19
Forum: Developers
Topic: PHP : extended classes and IDE
Replies: 4
Views: 1777

PHP : extended classes and IDE

Hello, I've successfully followed the tutorial hearts and I've configured my local environment using VSCode (but that would be the same with other IDEs). Using a PHP formatter, I have many "Undefined method errors" due to the fact that the classes that our game extends (Table, APP_GameActi...

Go to advanced search