Search found 10 matches

by zilv
23 August 2025, 21:42
Forum: Castles of Mad King Ludwig
Topic: Setup and Teardown?
Replies: 1
Views: 74

Re: Setup and Teardown?

That is an interesting perspective, and not one that occurred to me. One of my favorite things about BGA is that I _don't_ have to spend time setting up and tearing down a game. More time to spend actually playing.
by zilv
23 August 2025, 21:38
Forum: Castles of Mad King Ludwig
Topic: Choosing a foyer side
Replies: 6
Views: 175

Re: Choosing a foyer side

My experience with the in-person game (original and collectors) is that all foyers have exactly three doors. Foyer is double-sided so that the third door can point either up or down to adjust to your table top space constraints.
by zilv
18 May 2025, 23:55
Forum: Glass Road
Topic: "Played cards history" - in what order?
Replies: 3
Views: 78

Re: "Played cards history" - in what order?

Thank you for finding and fixing this bug that I didn't know was a bug, Sir Heo! Very helpful.
by zilv
04 February 2025, 04:35
Forum: Glass Road
Topic: "Played cards history" - in what order?
Replies: 3
Views: 78

"Played cards history" - in what order?

I'm having a hard time understanding what order the "Played cards history" is showing me the played cards. Hoping someone could help with an explanation. They appear to be random. I see the card graphic. Below that I see the name of the person who played the card. Next row: an "#"...
by zilv
23 July 2024, 22:11
Forum: Splendor
Topic: New graphics - too bad
Replies: 129
Views: 7309

Re: New graphics - too bad

repeated PSA: there are two bug reports you can upvote to hopefully encourage developers to fix this issue: and
by zilv
22 July 2024, 00:56
Forum: Splendor
Topic: New graphics - too bad
Replies: 129
Views: 7309

Re: New graphics - too bad

PSA: there are two bug reports you can upvote to hopefully encourage developers to fix this issue: and
by zilv
20 July 2024, 16:18
Forum: Splendor
Topic: New graphics - too bad
Replies: 129
Views: 7309

Re: New graphics - too bad

I agree with the general sentiment (don't like the new UI, want option to use the old UI). But I don't know that further complaints in this "forum" are going to help, as I don't know that the developer would even see them. I thought I'd try a different route and create a "bug". I...
by zilv
02 April 2023, 21:49
Forum: Discussions
Topic: Friend = "Available" - how does BGA know?
Replies: 4
Views: 310

Friend = "Available" - how does BGA know?

I'm curious to know how BGA determines if one of my Friends is "Available"? Conversely, when do I show as "Available" to my Friends. I stay logged in with a browser tab open, but that tab is often hidden e.g. if I'm watching a movie. What kind of action(s) makes me show as Availa...
by zilv
16 February 2023, 06:57
Forum: Discussions
Topic: Is there something wrong with the game match system?
Replies: 6
Views: 543

Re: Is there something wrong with the game match system?

There are 6 open bugs today for this problem. https://boardgamearena.com/bug?id=81485 https://boardgamearena.com/bug?id=81484 https://boardgamearena.com/bug?id=81480 https://boardgamearena.com/bug?id=81486 <-- https://boardgamearena.com/bug?id=81496 https://boardgamearena.com/bug?id=81505 don't cre...
by zilv
25 July 2021, 20:06
Forum: Discussions
Topic: Process to poke a "stuck" game?
Replies: 1
Views: 360

Process to poke a "stuck" game?

I created a Haiclue table https://boardgamearena.com/9/haiclue?table=189096522 which appears to be "stuck", and I'm wondering if there is a BGA process to "poke" it and maybe get it unstuck. (BTW, as I've been a member for well over a year now, the fact that I've never had to won...

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