Search found 14 matches

by Drake Mallard
16 July 2026, 14:38
Forum: Official announcements [en]
Topic: Jackpot: Set The Reel - Viva Las Vegas!
Replies: 3
Views: 966

Re: Jackpot: Set The Reel - Viva Las Vegas!

I only played one round of this - the opponents tableau was quite buggy for me, visually. It seemed like if they laid some cards and then did an undo - the cards they laid never got removed. This resulted in it looking like they had more cards down than they should, ending with four full rows of car...
by Drake Mallard
11 July 2026, 14:10
Forum: Discussions
Topic: Bang!: Предложение о создании системы оценки честности игроков / Bang!: Proposal for a player integrity rating system
Replies: 10
Views: 168

Re: Bang!: Предложение о создании системы оценки честности игроков / Bang!: Proposal for a player integrity rating syste

... for the exact same reason: To avoid detection. And if the deputies are dead, then once the outlaws feel safe attacking the sheriff, there are fewer people to heal him/her. (I'm starting to think that my groups play Bang very differently than some others). In my experience, the meta-game looks li...
by Drake Mallard
10 July 2026, 13:49
Forum: Discussions
Topic: Bang!: Предложение о создании системы оценки честности игроков / Bang!: Proposal for a player integrity rating system
Replies: 10
Views: 168

Re: Bang!: Предложение о создании системы оценки честности игроков / Bang!: Proposal for a player integrity rating syste

In every game of Bang I have ever played - the Renegade acts like a Deputy as long as possible. It's the only way to avoid detection and to survive long enough for the showdown. That strategy assumes that the outlaws are doing a good job of killing the deputies. If they aren't, then they were probab...
by Drake Mallard
08 July 2026, 15:02
Forum: Official announcements [en]
Topic: Tír na nÓg: Once Upon a Card
Replies: 8
Views: 1397

Re: Tír na nÓg: Once Upon a Card

Oh wow - yeah, this is a great game. So glad to see it here!
by Drake Mallard
07 July 2026, 20:02
Forum: Official announcements [en]
Topic: Fugitive: Catch Me If You Can!
Replies: 10
Views: 2493

Re: Fugitive: Catch Me If You Can!

Further - it seems like the rules link is for the first edition, which doesn't match the rules of the second edition implemented here exactly. (There are some art differences, too).

Correct link to second edition rules: https://bgg.cc/filepage/313679/fugitive-2nd-ed-rulebook
by Drake Mallard
29 June 2026, 14:45
Forum: Official announcements [en]
Topic: Solar Sentinels and Tanglewoods Red – Two Worlds, One Hero!
Replies: 11
Views: 1070

Re: Solar Sentinels and Tanglewoods Red – Two Worlds, One Hero!

FlorencePotamus wrote: 29 June 2026, 14:37 Is there a way to filter/search BGA games that have a solo mode? Thanks
Click on 'Games' at the top, and there are various filters. The first one is Player Count, and that has a Solo option you can select.
by Drake Mallard
04 June 2026, 15:29
Forum: Official announcements [en]
Topic: Goa: Game of Trades
Replies: 16
Views: 1896

Re: Goa: Game of Trades

I just finished my tutorial! Let me know if I made any mistakes! https://boardgamearena.com/tutorial?game=goa&tutorial=2159 Thank you! I read the rules yesterday, but your tutorial was excellent (as always), and definitely helped me get a better feel. Edit: Playing on a computer, there are exce...
by Drake Mallard
03 June 2026, 14:20
Forum: Official announcements [en]
Topic: Collect! The Row Must Go On
Replies: 5
Views: 2087

Re: Collect! The Row Must Go On

Had never heard of this, but it's very nice. Already ordered a physical copy!
by Drake Mallard
04 May 2026, 14:54
Forum: Official announcements [en]
Topic: Spooky Tower: Who You Gonna Snap?
Replies: 3
Views: 1457

Re: Spooky Tower: Who You Gonna Snap?

Seems like a fun little game. Going through the tutorial, my only issue with the implementation here is that most actions cause the relevant card to disappear quite quickly. Flipping a card, you barely have time to see the icons before it's gone, for example. (Unless that's a side-effect of the tuto...
by Drake Mallard
11 February 2026, 00:50
Forum: 7 Wonders Dice
Topic: Game's structure - some informations
Replies: 7
Views: 537

Re: Game's structure - some informations

Just played my first game (and I've done the tutorial and read the rules...). How does the 7-gold face of the yellow die work? It never seemed to be an option to select the die, and there's no corresponding building space (obviously). Is there somewhere to click by the gold warehouse? (I just reali...

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