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by madmat3001
28 June 2022, 10:11
Forum: Tournaments / Les tournois
Topic: Tournaments in Navigation Bar
Replies: 6
Views: 1056

Re: Tournaments in Navigation Bar

+1

I came to the forum specifically looking for a thread like this. I'm amazed it hasn't got more traction.

I have yet to figure out how to find the tournaments I'm currently playing in...
by madmat3001
16 February 2022, 08:36
Forum: Suggestions
Topic: Improve Matchmaking by otionally restricting players to have similar "active times"
Replies: 6
Views: 636

Re: Improve Matchmaking by otionally restricting players to have similar "active times"

Silene wrote: 15 February 2022, 15:39 it's in the arena-settings for the specific games. or wasn't this about arena?

I didn't specifically mean for it to be about arena, but I imagined it would be used for that as well.
by madmat3001
15 February 2022, 15:17
Forum: Suggestions
Topic: Improve Matchmaking by otionally restricting players to have similar "active times"
Replies: 6
Views: 636

Re: Improve Matchmaking by otionally restricting players to have similar "active times"

How does the system know if a player is suitable for my game with playing hours set to be from 10:00-18:00 UTC? You can choose your preferences about playing hours in advanced settings. If they agreed to your hours there, they can be matched with you. So I would immediately limit the possible playe...
by madmat3001
15 February 2022, 13:08
Forum: Suggestions
Topic: Improve Matchmaking by otionally restricting players to have similar "active times"
Replies: 6
Views: 636

Re: Improve Matchmaking by otionally restricting players to have similar "active times"

FSKFSK wrote: 12 February 2022, 02:00 There already is a feature to set playing hours in turn-based games.

Some games work great in turn-based mode (7 Wonders), some don't.
How does that affect matchmaking though?

How does the system know if a player is suitable for my game with playing hours set to be from 10:00-18:00 UTC?
by madmat3001
11 February 2022, 12:50
Forum: Suggestions
Topic: Improve Matchmaking by otionally restricting players to have similar "active times"
Replies: 6
Views: 636

Improve Matchmaking by otionally restricting players to have similar "active times"

I recently got into playing round based games on BGA. One think that irks me, is how sometimes the players in a game can be so out of sync that it takes days to complete just a single round, not to mention the game. Example : P1 is usually active from 18:00-22:00 P2 from 13:00 to 18:00 P3 from 8:00 ...

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