Search found 17 matches

by Pentallion
12 October 2026, 02:42
Forum: Zombicide 2nd Edition
Topic: Idea for a fun campaign.
Replies: 0
Views: 69

Idea for a fun campaign.

You play from scenario 1 all the way to 25. If a character dies, you move to the next scenario but you can no longer choose that character. If, in the rescue missions, you rescue a dead character, you can start playing him again in subsequent scenarios. If you ever have less than 6 characters alive ...
by Pentallion
07 January 2025, 09:12
Forum: The Crew: The Quest for Planet Nine
Topic: The Crew could be sped up if
Replies: 15
Views: 973

Re: The Crew could be sped up if

The only strategy is to work together. That means answering honestly. Either yes or now. It does not matter what the others say. You must give the commander the correct information to make an informed decision.
by Pentallion
28 December 2024, 06:50
Forum: The Crew: The Quest for Planet Nine
Topic: The Crew could be sped up if
Replies: 15
Views: 973

Re: The Crew could be sped up if

I'm in a 4 player game with friends from around the world. We've been playing this one game for 2 years. We are on 33. Waiting forever for one person in an odd time zone, just to get started, over a tactic of very small value, is a small price to pay to speed the game up significantlly. It needs to ...
by Pentallion
27 December 2024, 03:17
Forum: The Crew: The Quest for Planet Nine
Topic: The Crew could be sped up if
Replies: 15
Views: 973

The Crew could be sped up if

Instead of sequentially asking Yes or no, players all were asked at once. All players have to answer before the commander can choose. By allowing all players to answer at once would greatly speed up the game instead of asking one player at a time.
by Pentallion
27 December 2024, 01:34
Forum: Official announcements [en]
Topic: It's a SMALL WORLD, after all...
Replies: 26
Views: 3884

Re: It's a SMALL WORLD, after all...

Woohoo! This is a BIG, er, small game release. Love this game.
by Pentallion
10 October 2024, 04:57
Forum: Tournaments / Les tournois
Topic: One person holding up entire tournament
Replies: 2
Views: 248

One person holding up entire tournament

I'm in a tourney and my opponent is now 3 days past time. Each match is best of three and we are on game one. Everyone else has finished round one, round two and so on that can finish, but until our match is over no one can continue. He is barely leading me on points. If I skip him, does he win or d...
by Pentallion
05 February 2024, 12:54
Forum: Through the Ages: A New Story of Civilization
Topic: Will be update to leaders and wonders? (new expansion)
Replies: 46
Views: 23384

Re: Will be update to leaders and wonders? (new expansion)

Lymon Flowers wrote: ↑29 June 2023, 14:03 Publisher said they had no interest in adapting the expansion on BGA. So there is little hope this happens.
Did they understand that there are volunteers from BGA who would be adapting the expansion or did they think they had to do the work?
by Pentallion
22 January 2024, 19:43
Forum: Suggestions
Topic: When voting for best game let us choose from any game
Replies: 9
Views: 969

Re: When voting for best game let us choose from any game

Another poster points out the other issue with this voting process. You are forced to vote for all the categories even if you have never played any of the games in some categories, making the awards pointless as so many of the votes are just random.
by Pentallion
18 January 2024, 00:12
Forum: Suggestions
Topic: When voting for best game let us choose from any game
Replies: 9
Views: 969

When voting for best game let us choose from any game

The games listed in today's vote are none of my favorites. I've played many games and yet, in three categories, I had never played any of the choices. Why limit our choices? Just allow us to choose our favorites.
by Pentallion
13 November 2023, 04:19
Forum: Official announcements [en]
Topic: HADRIAN'S WALL: Another brick in it?
Replies: 32
Views: 10895

Re: HADRIAN'S WALL: Another brick in it?

First, thank you for implementing this! I don't know how hard it would be to implement, but this game would benefit either from a "Trial Turn" mode, a "Reset Turn" full undo, or a full step by step undo. The "figure it out on a spreadsheet" answer isn't exactly conduci...

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