Search found 4 matches

by Ianizer
14 March 2021, 20:10
Forum: Developers
Topic: How do developers test alternate languages?
Replies: 6
Views: 1319

Re: How do developers test alternate languages?

I see my confusion now. I was seeing log messages wrapped in the <<brackets>> and thinking that this was good from a translation perspective: https://postimg.cc/bSQycwHj But now I understand that individual subsections that are replaced via i18n args should show as nested <<var>> sections within the...
by Ianizer
14 March 2021, 00:47
Forum: Developers
Topic: How do developers test alternate languages?
Replies: 6
Views: 1319

Re: How do developers test alternate languages?

"Display Dummy Translations" is helpful, but doesn't seem to cover all the potential scenarios where bugs can be introduced. It seems like this feature only shows if you have marked a block of text for translation prep... not if you have properly called all the JS/PHP code to make the tran...
by Ianizer
13 March 2021, 21:23
Forum: Developers
Topic: How do developers test alternate languages?
Replies: 6
Views: 1319

How do developers test alternate languages?

I am trying to track down some translation issues in my Pedro game (bug 30425). However, when I create a game via Express Start in my development area the game doesn't appear to do any localization. I am using the Chrome Locale Switcher plugin to adjust my locale to nl_NL and can see this being sent...
by Ianizer
30 August 2020, 22:15
Forum: Developers
Topic: Error in gameui.completesetup causing game load failure?
Replies: 0
Views: 301

Error in gameui.completesetup causing game load failure?

I just entered into the Alpha stage of testing for Pedro, and have received a bug report listing a game hang when trying to load: https://boardgamearena.com/bug?id=23406 Looking at the issue, it appears that the gameui.completesetup client-side method is missing an expected parameter (note the blank...

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