Search found 105 matches
- by eoc
- 18 August 2019, 14:38
- Forum: Suggestions
- Topic: Suggestion for improved "conceding game"
- Replies: 10
- Views: 2659
Re: Suggestion for improved "conceding game"
I would humbly suggest using people to fix a people problem, not technology ;-) Progress will never accurately measure how far a game is along in terms of deciding the victor . Assuming you can put one number out there which will work for all games at the same time, that's a bold claim and one I can...
- by eoc
- 17 August 2019, 08:32
- Forum: Suggestions
- Topic: where did the how many available go?
- Replies: 1
- Views: 684
Re: where did the how many available go?
Please check the new forum section "BGA release notes" to find out about this change.
- by eoc
- 16 August 2019, 11:11
- Forum: Dice Forge
- Topic: Changelog
- Replies: 18
- Views: 13755
Re: Changelog
Thank you, vincentt, for continuing to work on your games after the initial release, and for the excellent documentation here. Stands out from most others! I don't usually shower people with praise, but in thsi case it's warranted :) Will the Dice Forge tie-breaker become the default setting for new...
- by eoc
- 10 August 2019, 19:36
- Forum: Blooms
- Topic: handicapping preference?
- Replies: 3
- Views: 8906
Re: handicapping preference?
Placing extra stones seems more elegant. On the other hand, 2 has the downside of requiring specifications regarding which color(s) are permitted – would you force alternate placement? This is not an issue with Go of course ;) but makes me slightly prefer option 1. I would, however, consider prolong...
- by eoc
- 06 August 2019, 09:18
- Forum: Suggestions
- Topic: Graduated results in case of abandonment
- Replies: 13
- Views: 3959
Re: Graduated results in case of abandonment
To me at the very least they shouldn't be computing Elo as if you've tied with all the other players besides the quitter. Ignore the ties and only distribute points gained against the loser. While I agree with your reply in general, one should consider the "gaming ELO" folks before implem...
- by eoc
- 28 July 2019, 09:03
- Forum: Discussions
- Topic: Your opinion is needed: competitive mode and game variants
- Replies: 26
- Views: 14275
Re: Your opinion is needed: competitive mode and game variants
"Why not a 1v1 ladder and a multiplayer ladder?" Sorry, but we really want to have a single champion for each game, so only one ladder, like it is the case in real life championship. That's a flawed comparison – how is there only one mode of competition for e.g. most of the Olympic sports...
- by eoc
- 26 July 2019, 23:36
- Forum: Kingdomino
- Topic: Might duel?
- Replies: 3
- Views: 2570
Re: Might duel?
The two-player variant where you build a 7x7 grid, instead of the usual 5x5. For 3+ players it has no effect. It's all mentioned in the official announcement, so I'm not sure how one misses that info.
- by eoc
- 24 July 2019, 23:05
- Forum: Tournaments / Les tournois
- Topic: Tournament is still being configured
- Replies: 2
- Views: 1108
Re: Tournament is still being configured
It's a mechanism that prevents players from joining before you're finished with setting the tournament up. Because once a player signs up for the tournament, you cannot change anything about its mode or dates. There should be a button "Launch tournament" up top near where you upload the to...
- by eoc
- 24 July 2019, 23:02
- Forum: Discussions
- Topic: No puedo crear partidas
- Replies: 2
- Views: 1246
Re: No puedo crear partidas
You might have accidentally enabled "Simple Lobby" mode. There should be a switch somewhere to disable it.
- by eoc
- 24 July 2019, 18:00
- Forum: Koi-koi
- Topic: Variant suggestions
- Replies: 3
- Views: 3478
Variant suggestions
Personally I would like more variation in table setup. Is there any realistic way the following might happen? allowing Viewing yaku but only score them if you also form another yaku (so you cannot end a month with two cards on their own) making "dealer privilege" optional (if disabled, nob...
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- ↳ Forever Home
- ↳ Forks: 2nd Edition
- ↳ Fromage
- ↳ GOLDblivion
- ↳ Garden Nation
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Grund
- ↳ Guile
- ↳ HUND
- ↳ Hachihachi
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herd
- ↳ Herooj
- ↳ Hidden Leaders
- ↳ High Season
- ↳ Hypnosia
- ↳ Ice and the Sky
- ↳ Isaac
- ↳ Khronos
- ↳ Kinapa
- ↳ Kings in the Corner
- ↳ Kmakici Family's greatest teatime
- ↳ Kraken Up
- ↳ Lewis & Clark
- ↳ Linx
- ↳ Logger
- ↳ Ludo
- ↳ Mandala
- ↳ Maps of Misterra
- ↳ Mattock
- ↳ Meadow
- ↳ Mercado de Lisboa
- ↳ Micro Midgard
- ↳ Mighty
- ↳ Minhwatu
- ↳ Minnesota Whist
- ↳ Mod Ten
- ↳ Mojo
- ↳ Monster Factory
- ↳ Mutant Crops
- ↳ Mü
- ↳ Nap
- ↳ Narabi
- ↳ Next Station: Paris
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Okanagan: Valley of the Lakes
- ↳ Penny Press
- ↳ Piepmatz
- ↳ Pier 18
- ↳ Pinochle
- ↳ Poker Dice
- ↳ Pook
- ↳ Puerto Rico
- ↳ Qu4to
- ↳ Quinque
- ↳ Quintus
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Reflections in the Looking Glass
- ↳ Roppyakken
- ↳ Sasaki
- ↳ Scriptoria
- ↳ Seotda
- ↳ Sheep Boom Bah
- ↳ Sobek 2 players
- ↳ Soluna
- ↳ Squadro
- ↳ Stonks
- ↳ Tang Hu Lu
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Gnomes of Zavandor
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Jelly Monster Lab
- ↳ The Lady and the Tiger (Doors)
- ↳ The Nine Domains
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tortuga 1667
- ↳ Trellis
- ↳ TriATri
- ↳ Troggu
- ↳ Tuned
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Vault A Den of Thieves
- ↳ Wastelandia
- ↳ Word Traveler
- ↳ Xxung
- ↳ Ynaros Fallin
- ↳ Yoxii
- ↳ Zefiria
- ↳ Écarté