Search found 105 matches

by eoc
18 August 2019, 14:38
Forum: Suggestions
Topic: Suggestion for improved "conceding game"
Replies: 10
Views: 2659

Re: Suggestion for improved "conceding game"

I would humbly suggest using people to fix a people problem, not technology ;-) Progress will never accurately measure how far a game is along in terms of deciding the victor . Assuming you can put one number out there which will work for all games at the same time, that's a bold claim and one I can...
by eoc
17 August 2019, 08:32
Forum: Suggestions
Topic: where did the how many available go?
Replies: 1
Views: 684

Re: where did the how many available go?

Please check the new forum section "BGA release notes" to find out about this change.
by eoc
16 August 2019, 11:11
Forum: Dice Forge
Topic: Changelog
Replies: 18
Views: 13755

Re: Changelog

Thank you, vincentt, for continuing to work on your games after the initial release, and for the excellent documentation here. Stands out from most others! I don't usually shower people with praise, but in thsi case it's warranted :) Will the Dice Forge tie-breaker become the default setting for new...
by eoc
10 August 2019, 19:36
Forum: Blooms
Topic: handicapping preference?
Replies: 3
Views: 8906

Re: handicapping preference?

Placing extra stones seems more elegant. On the other hand, 2 has the downside of requiring specifications regarding which color(s) are permitted – would you force alternate placement? This is not an issue with Go of course ;) but makes me slightly prefer option 1. I would, however, consider prolong...
by eoc
06 August 2019, 09:18
Forum: Suggestions
Topic: Graduated results in case of abandonment
Replies: 13
Views: 3959

Re: Graduated results in case of abandonment

To me at the very least they shouldn't be computing Elo as if you've tied with all the other players besides the quitter. Ignore the ties and only distribute points gained against the loser. While I agree with your reply in general, one should consider the "gaming ELO" folks before implem...
by eoc
28 July 2019, 09:03
Forum: Discussions
Topic: Your opinion is needed: competitive mode and game variants
Replies: 26
Views: 14275

Re: Your opinion is needed: competitive mode and game variants

"Why not a 1v1 ladder and a multiplayer ladder?" Sorry, but we really want to have a single champion for each game, so only one ladder, like it is the case in real life championship. That's a flawed comparison – how is there only one mode of competition for e.g. most of the Olympic sports...
by eoc
26 July 2019, 23:36
Forum: Kingdomino
Topic: Might duel?
Replies: 3
Views: 2570

Re: Might duel?

The two-player variant where you build a 7x7 grid, instead of the usual 5x5. For 3+ players it has no effect. It's all mentioned in the official announcement, so I'm not sure how one misses that info.
by eoc
24 July 2019, 23:05
Forum: Tournaments / Les tournois
Topic: Tournament is still being configured
Replies: 2
Views: 1108

Re: Tournament is still being configured

It's a mechanism that prevents players from joining before you're finished with setting the tournament up. Because once a player signs up for the tournament, you cannot change anything about its mode or dates. There should be a button "Launch tournament" up top near where you upload the to...
by eoc
24 July 2019, 23:02
Forum: Discussions
Topic: No puedo crear partidas
Replies: 2
Views: 1246

Re: No puedo crear partidas

You might have accidentally enabled "Simple Lobby" mode. There should be a switch somewhere to disable it.
by eoc
24 July 2019, 18:00
Forum: Koi-koi
Topic: Variant suggestions
Replies: 3
Views: 3478

Variant suggestions

Personally I would like more variation in table setup. Is there any realistic way the following might happen? allowing Viewing yaku but only score them if you also form another yaku (so you cannot end a month with two cards on their own) making "dealer privilege" optional (if disabled, nob...

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