I like trains.
We like trains.
And what's cooler than building a rail network?
That you can do so right now in Rail Road Ink!
Winning a Golden Geek award for it's solo mode and best 5 Seasons Roll&Write award, you can tell why this is a game you should try.
Your goal in this game is to connect as many exits on your board as possible.
Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your board to create transport lines and to connect the exits, trying to optimize their placement better than your opponents.
The more exits you connect, the more points you score at the end of the game; however, you lose points for each incomplete route, so plan carefully!
Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route?
Railroad Ink comes in two versions, each one adding new special rules to your games.
Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. Or will you dare to play the red version, with lava and meteors? These expansions can spice things up, making each game play and feel differently.
You can play it here, from 1 to 12 players, and it will last about 10 minutes.
The BGA team would like to thank the designers, Hjalmar Hach & Lorenzo Silva, as well as the team from Horrible Guild for their help bringing this wonderful game online on Board Game Arena. Choo choo to you!
Notably, the game has been developed by joezg, our in-house developer, and I must tell him publicly how much I love what he did here.
You can be confident it works well, but don't forget that you can post any feedback in our bug report form if needed.
We love to hear from you, but don't forget to check the rules twice.
That's all for now, folks.
More rails-related titles will be coming to BGA.
It's just a game of... patience.
But the train will arrive on time.