We were having a fun game and chat with spressi. Seems like I'm not the only one who thinks some things could be improved on the UI/UX front.
Getting to the point:
Do you like the suggestions? Would you like any of them to be implemented? Let me know what you think.
Getting to the point:
- Imagine a situation where I already have one of my Red cards marked as Red and someone else marks another card as Red - can we not highlight the card which I already knew was Red? I only really play this Real-time, but even then I don't always remember what or how my cards were marked. I imagine this is worse in Turn-based. I know I can dig through the log and try to figure it out, but that's just terrible user experience and I'd rather get less points than do it, because I don't find any joy in that.
- So BGA marks cards as certain colors and numbers. However, can we mark them as not certain colors and numbers as well? Imagine I have 5 cards in my hand - 1, 2, 3, 4 and 5. If other players mark my cards as 5, 4, 3 and 2, that should be able to definitively tell me that the last card is a 1, right? Same with colors. We can try and do this in our heads, but again - I personally prefer not to (seems like spressi agreed as well) and I would prefer the game to do it for me automatically. I know there can be people who don't like this, however there can be people who don't like storing information about the cards at all, because that's not how the real game is, unless you use something in addition to the original game. These sort of things could be put under User Preferences and user could change it to their preferences.
- [For the developer only] Quickly looked at the information coming to and from the server. I find it funny that the only cards you don't know about are yours. The rest, including the entire deck is visible to you. I know there's no official ranking in this game and it is a co-op game and if you want to cheat, you can do it using the chat and/or Skype, Discord or whatever, but just thought it was funny and worth pointing out.
- It would be nice if it showed how a card was marked in the history when it is discarded. I guess it wouldn't hurt to do the same when it was being played as well.
Do you like the suggestions? Would you like any of them to be implemented? Let me know what you think.