For relocation my copy (french edition), says that the destination planet has to be equal or smaller. I don't really remember when it was changed, but I'm pretty sure that it is the correct (latest) version.
For the missing maps (Gordian Knot and Event horizon), pikiou told me that they were too big to fit. Basically, to fit them in the BGA constraints, he would have needed to reduce the graphics and he was not happy with that. He'd rather have an incomplete version than one with smaller graphics. Maybe BGA constraints have evolved since then? Or there is a way to reach a better compromise?
Regarding Scrappy, I'm the one whom filled the original bug
, and I also contributed to the BGG discussion thread
. I don't understand how this could be misinterpreted. Reconfigure guarantees a different result and rerolls don't. This was a bug, and apparently it hasn't been fixed. Having this as an option sounds like a terrible idea to me. It would be confusing, and it's really an edge case.
Automatic rerolls sounds wonderful. In theory, it is possible that a defeat might be a desirable outcome, but I have never played a game where that was the case (in about 400 games). So I think it would be perfectly fine to automatically and always reroll defeats, it doesn't really have to be configurable.
What I'd like to have for tables is a bit more flexibility for map choices. Choosing min and max number of dice would be really nice. Most good players play on 6 and 7 cube maps. Usually they choose random 6 or random 7 or they choose one map. For tournament especially, being able to set it to any 6 or 7 map would be cool.