Clone live game to studio for testing
Posted: 18 March 2017, 13:09
Hi All
I was just checking in to see how many bug fixes were needed on Keyflower, and was wondering if there is a way to copy/clone a live game across to the studio for testing/debugging. (e.g. I'd quite like to interrogate the database on table 28454304 to see how the winter tiles are currently assigned, and thus why they might not be displaying). I guess this may not be possible as the player id's themselves wouldn't be set up, but I'd welcome any thoughts.. It would be a nice feature if the studio is likely to remain in its current form for a while longer.
Thanks in advance.
I was just checking in to see how many bug fixes were needed on Keyflower, and was wondering if there is a way to copy/clone a live game across to the studio for testing/debugging. (e.g. I'd quite like to interrogate the database on table 28454304 to see how the winter tiles are currently assigned, and thus why they might not be displaying). I guess this may not be possible as the player id's themselves wouldn't be set up, but I'd welcome any thoughts.. It would be a nice feature if the studio is likely to remain in its current form for a while longer.
Thanks in advance.