If lets say I have semi co-operative game there are conditions then all players lost. I did not get a feeling that its possible to implement using
scoring table, the wiki says
"At the end of the game, players automatically get a rank depending on their score: the player with the biggest score is #1, the player with the second biggest score is #2, and so on..."
Any other field I can set that means player lost? Set score to 0? To -1?
Same applies to solo game. Player can loose against the game. The game is not a player so I cannot assign score to it in that table to make it win...
scoring table, the wiki says
"At the end of the game, players automatically get a rank depending on their score: the player with the biggest score is #1, the player with the second biggest score is #2, and so on..."
Any other field I can set that means player lost? Set score to 0? To -1?
Same applies to solo game. Player can loose against the game. The game is not a player so I cannot assign score to it in that table to make it win...