If I use notify specific player and set delay to this notification with setSynchronous, the mainbar should be showing Updating game situation ... with waiting icon, but it is not. This is particulary unpleasant if I have more than one notif with delay in sequence - in case of first notif all players all is correct and Updating game is showing, then with the next notif specified to player this text is gone showing game state text, but the delay is correct.
Is this expected behaviour? Or can it be set somehow? It is not nice to see Updateing - state action (which is no more actuall) - Updating - next state sequence after do some action.
I can override it setting mainbar description manually, but I think this behaviour should not be correct.
Is this expected behaviour? Or can it be set somehow? It is not nice to see Updateing - state action (which is no more actuall) - Updating - next state sequence after do some action.
I can override it setting mainbar description manually, but I think this behaviour should not be correct.