I really like Hypnosia, however, the end game can be a long, unresolved stalemate, without any official rules for handling such a situation. Based on my plays of the game I think the stalemate can be alleviated by changing the center scoring from -- 5, 4, 3, 2, 1 to -- 5, 4, 3, 2, 3. By making the final score a 3 instead of a 1, additional urgency is placed on ending the game.
I also think it would make the game more competitive and enjoyable. It would also break the game/point strategy into two different camps. Early game (the first two points 5 and 4), which currently is the most dynamic and exciting segment of the game, remains much the same -- 'get to the center and grab one of the most valuable point chits'. Late game (the last three points) which is by far the weakest part of the game because the lack of available points creates a boring stalemate with one player eventually ending the tedium, would be greatly improved with the addition of two extra points. The 3, 2, 3 ending would help this game greatly.
Please consider!
Can you make such a change?
I also think it would make the game more competitive and enjoyable. It would also break the game/point strategy into two different camps. Early game (the first two points 5 and 4), which currently is the most dynamic and exciting segment of the game, remains much the same -- 'get to the center and grab one of the most valuable point chits'. Late game (the last three points) which is by far the weakest part of the game because the lack of available points creates a boring stalemate with one player eventually ending the tedium, would be greatly improved with the addition of two extra points. The 3, 2, 3 ending would help this game greatly.
Please consider!
Can you make such a change?