All those losing losers...

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Joined: 31 July 2017, 00:28

Re: All those losing losers...

Post by quietmint » 22 August 2020, 22:22

See suggestion I have implemented real-time scoring based on buildings built. Effectively, this implements a tie breaker for games that end "normally" (out of volcano tiles). For games that end "early", all losing players have their score reset to 0 and still tie for the reasons I outlined in earlier posts.

Note: The vast majority of games (76%) have only 2 players.

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