Suggestion for a more "fun" ending with the event stack

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R106
Posts: 2
Joined: 11 December 2020, 22:20

Suggestion for a more "fun" ending with the event stack

Post by R106 » 13 December 2020, 19:03

Hello!

This suggestion is not really gameplay related, but it would be nice if at the end, the actuall event cards are shown and displayed (like they are during the game), instead of the game just abruptly ending and you get a wall of text in the log on what happened and it jumps to point stats. IRL the showing of the last events are filled with excitement as they are being revealed. This is just a wish to simulate that a bit. It would also be beneficial during the game, when events happen and you only return to see that something changed, without knowing why.

Cheers!

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CorbinDallas
Posts: 4
Joined: 13 April 2020, 05:47

Re: Suggestion for a more "fun" ending with the event stack

Post by CorbinDallas » 06 January 2021, 08:49

I can't find a "like" or "upvote" button, so I will say: "I agree!"
When you play last in other games (like Terra Mystica), it will show you all the point counting, but if you were not last, you just get a little notification that it ended. :shock:
Sometimes I have no idea what the outcome was until I look at the final situation. It would be really nice if it would just play the point counting for you so you can see what happened as if it just ended.
The enemy's gate is down.

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