Exactly, with Tokaido, calculating a 5p game still use the coefficient N = 4.Jessicannot Sp eak wrote:
so when the N is greater, there is less elo gain/loss after the game?
And in the post, some players suggest about suggested number of players. as tokaido have 4 as suggested number of players, so when 5players play this game the N is still 4, right?
About the example, it looks great but I still dont understand how do you calculate 'the expected score of certain rank with others'. do you mind further explain ? thx
However, when the N is greater, there seems to be more elo gain/loss after the game, as the actual score will increase as well when you win. However, we don't have an exact formula for this increasing/decreasing; depends on the elo of players in the table
About the example, in the first case, the expected score of the 1st player (520 elo) with 2nd player (489 elo) is: 1/(1+10^((489-520)/400)), using the formula for calculating elo; therefore the results is approx. 0.54 and vice versa, the expected score of the 2nd player with 1st player is 0.46 (the sum of 2 expected scores here must equal to 1). And so on, the expected score of the 1st with 3rd (520-433) is 1/(1+10^((433-520)/400)) = 0.62 (here is bigger, since the elo of 3rd player is lower than 2nd player),...
Calculating all the expected score and take 20*2/3*(3- three expected scores), you will have the plus/minus elo of the 1st player. 3 here is because the 1st player is considered to have 3 victories with 3 other players. And so on...
Hope that's clear enough