I haven't paid attention to my overall prestige, but I'm getting notifications that seem strange.
Whenever a player achieves a ranking category (average, good, master, etc.) they gain prestige. I fully understand this happening when they go up to that level. However, I'm getting the notification of gained prestige when I lose a game and drop to the next level. I also get the notification when I regain the level I previously had.
Does this mean that a player can gain a lot of prestige by getting to the break point between two ranks, then bouncing between them? If so, this seems like an exploitable loophole.
Whenever a player achieves a ranking category (average, good, master, etc.) they gain prestige. I fully understand this happening when they go up to that level. However, I'm getting the notification of gained prestige when I lose a game and drop to the next level. I also get the notification when I regain the level I previously had.
Does this mean that a player can gain a lot of prestige by getting to the break point between two ranks, then bouncing between them? If so, this seems like an exploitable loophole.