ollyfish2002 wrote:I have read somewhere on BGG that mathematically you need 5 finesses to get enough clues to finish perfect games. If finesses are not allowed, you won't have enough clues.
8 clue at the start.
4 players = 16 cards on starting hand.
44 card to draw.
30 cards to play.
So 13 discard before 1 card to draw.So you get 21 (+X by 5) clues to give before last turn.
So if on the last turn you play 2g+3g+4g+5g, you need 0 finesse.
If you play 4w+5w+4g+5g, you need 1 finesse.
If you play 5w+4g+5g, you need 2 finesses, etc...
You need to add 4 finesse for 5player without variant, and remove 1 for 5players with variant.
And i didn't count a clue blue (b-?-b-? who make play b4 and b5) or a save/useless clue.
@barakeel : seems like a version of logical leftism (LL) simplified as much as possible.
Guess you need to try to play card who have no danger to be played.
But there is a problem when your hand have all card saved and you are forced to discard. You have really few information about your hand.