From years now, BGA is supporting 2 modes: realtime and turn-based.
Realtime is good because it is really like a real boardgame. Turn-based is also cool because you are not really stressed with a timer and can take your time for each move.
However, the drawback of turn-based is that a single game may takes weeks - and sometimes months - to be played. The fastest available speed on BGA is 4 moves / day (ie: 6 hours per moves), and even at this speed a single game may be veeeeeery long.
We didn't want to propose higher speed: it makes no sense to play a 8 moves / day turn based game because it means that you have 3 hours / move. Even boardgamers must sleep sometimes...
However, we wanted to proposed something between realtime and turn-based. Something that would allow turn-based player to make sure a game will not last more than 2-3 days, with the comfort of a turn-based game. So we are happy to launch the BETA of the Fast Turn Based feature.
Fast turn based introduces 3 new speeds for turn-based: 8 moves / day, 12 moves / day and 24 moves / day. But the most important thing is that you can define, for each tables some Playing Hours. Playing hours is a 12 hours slot, for example "10:00 to 22:00". During Playing hours, everything is like a normal Turn-based game. In the contrary, outside Playing hours, during the "night", the clock is not decreasing. Note that you can of course play during the night if you want, but all clocks are "freezed" during this period.
Consequently, playing a Fast Turn based 12 moves / day (10:00 => 22:00) means that you have +1 hour additional thinking time at each move, and that the clock freezes between 22:00 and 10:00.
Of course, all these times are always displayed in your local time.
Note: this new feature is also particularly appropriate for turn-based tournaments, as in a tournament you expect each match to be played in a short time.
This feature is now in BETA: please do not hesitate to post your feedback here: do you like it or not? Do you see some bugs? Do you have some suggestions?
Thanks for your help building a (hopefully) great new mode for BGA
Realtime is good because it is really like a real boardgame. Turn-based is also cool because you are not really stressed with a timer and can take your time for each move.
However, the drawback of turn-based is that a single game may takes weeks - and sometimes months - to be played. The fastest available speed on BGA is 4 moves / day (ie: 6 hours per moves), and even at this speed a single game may be veeeeeery long.
We didn't want to propose higher speed: it makes no sense to play a 8 moves / day turn based game because it means that you have 3 hours / move. Even boardgamers must sleep sometimes...
However, we wanted to proposed something between realtime and turn-based. Something that would allow turn-based player to make sure a game will not last more than 2-3 days, with the comfort of a turn-based game. So we are happy to launch the BETA of the Fast Turn Based feature.
Fast turn based introduces 3 new speeds for turn-based: 8 moves / day, 12 moves / day and 24 moves / day. But the most important thing is that you can define, for each tables some Playing Hours. Playing hours is a 12 hours slot, for example "10:00 to 22:00". During Playing hours, everything is like a normal Turn-based game. In the contrary, outside Playing hours, during the "night", the clock is not decreasing. Note that you can of course play during the night if you want, but all clocks are "freezed" during this period.
Consequently, playing a Fast Turn based 12 moves / day (10:00 => 22:00) means that you have +1 hour additional thinking time at each move, and that the clock freezes between 22:00 and 10:00.
Of course, all these times are always displayed in your local time.
Note: this new feature is also particularly appropriate for turn-based tournaments, as in a tournament you expect each match to be played in a short time.
This feature is now in BETA: please do not hesitate to post your feedback here: do you like it or not? Do you see some bugs? Do you have some suggestions?
Thanks for your help building a (hopefully) great new mode for BGA