Well, now I know why the time broke on some of my games, so we'll start with that. Several of my games suddenly turned into 2 days when they should be 5. My understanding is these new times are new, meaning in addition to what already exists. I accepted these games with the understanding they were 5 days (+1 day/turn), and they just changed. I was not aware of any changes and did not agree to play them that way. If people start getting overtime penalties due to this, that needs to be fixed. I took those games in good faith, and can't say I appreciate discovering after the fact that there's now only 2 days on them instead of 5, with no warning. (I've seen no announcement other than this forum post. Not everyone reads this, and I took some of those games a few days ago.)
Now back to my opinion on the concept. I agree with Gandon that I never found taking weeks (or even months) to be a drawback of turn-based, so not all of us share that opinion. I came here because turn-based was added, and I knew what to expect. I'm aware of what playing turn-based means. So to me, there's no flaw to begin with.
I see that the newest invitations for "one turn a day" are now 3 days + 1 day/turn. (Except mine are all 2.) I don't like having that change. If the idea was adding new speeds, it shouldn't affect the old speeds. I'm here most days, but sometimes things do come up, and that's why the extra time is available. I've never gotten an overtime penalty (literally, never) and this feels too much like I'm being pressured to never have anything come up in my life. For the old times (2 turns/day, 1 turn/day & 1 turn/2 days), I see no reason to change those. I would say this is the most important issue with this: changing the time on the options that already exist. For those of us who like a really relaxed turn-based, that could be a deal breaker. If some issue comes up, it's easy to wipe out 2 days, and then can be difficult to catch up.
I don't mind if other people use this - I've always been all for options. But I'm not personally interested in it. I already know it won't work. I'm on an odd schedule. I don't sleep when most Americans do. Some of my best hours are when Europeans are sleeping. I don't know - maybe Australia would work out? Right now, the one person I see using this, is putting the hours of basically afternoon through the evening. I'm never on here in the afternoon. And most of my work hours are in the evening to late night. There's no way I could keep up 8 moves during those hours - never gonna happen. Just an example of course, but making a point. I do wonder how well people will "match hours." (Even in the same time zone, people don't have the same schedule.)
So my real concern would be how many people would like this and start using it, reducing the number of games available. Sure, I could create more of my own invitations, but if lots of people know this is available, would they take invitations that are going to be dragged out over weeks? Only time will answer that question.
But in the meantime, could you return the old times to their old times?
Now back to my opinion on the concept. I agree with Gandon that I never found taking weeks (or even months) to be a drawback of turn-based, so not all of us share that opinion. I came here because turn-based was added, and I knew what to expect. I'm aware of what playing turn-based means. So to me, there's no flaw to begin with.
I see that the newest invitations for "one turn a day" are now 3 days + 1 day/turn. (Except mine are all 2.) I don't like having that change. If the idea was adding new speeds, it shouldn't affect the old speeds. I'm here most days, but sometimes things do come up, and that's why the extra time is available. I've never gotten an overtime penalty (literally, never) and this feels too much like I'm being pressured to never have anything come up in my life. For the old times (2 turns/day, 1 turn/day & 1 turn/2 days), I see no reason to change those. I would say this is the most important issue with this: changing the time on the options that already exist. For those of us who like a really relaxed turn-based, that could be a deal breaker. If some issue comes up, it's easy to wipe out 2 days, and then can be difficult to catch up.
I don't mind if other people use this - I've always been all for options. But I'm not personally interested in it. I already know it won't work. I'm on an odd schedule. I don't sleep when most Americans do. Some of my best hours are when Europeans are sleeping. I don't know - maybe Australia would work out? Right now, the one person I see using this, is putting the hours of basically afternoon through the evening. I'm never on here in the afternoon. And most of my work hours are in the evening to late night. There's no way I could keep up 8 moves during those hours - never gonna happen. Just an example of course, but making a point. I do wonder how well people will "match hours." (Even in the same time zone, people don't have the same schedule.)
So my real concern would be how many people would like this and start using it, reducing the number of games available. Sure, I could create more of my own invitations, but if lots of people know this is available, would they take invitations that are going to be dragged out over weeks? Only time will answer that question.
But in the meantime, could you return the old times to their old times?