Colony Ship + Alien Survey Technology = should work ?

Forum rules
Please DO NOT POST BUGS on this forum. Please report (and vote) bugs on : https://boardgamearena.com/#!bugs
Post Reply
User avatar
Maxjprg
Posts: 1
Joined: 14 September 2014, 00:40

Colony Ship + Alien Survey Technology = should work ?

Post by Maxjprg » 13 November 2020, 16:44

Hello,

would like some opinions on that:

I thought I was going to do the coolest play ever on turn one by burning my Colony ship (1) to set the Alien Sentinels world (2) thanks to having Alien Survey Technology (3) out.

(1) The 2 dev you can discard from your board to set any world without paying cards
(2) The 9 military windfall alien world
(3) The 1 dev that allow you to set one alien military world as a normal one

Which did not work, it said "Colony ship can not be used to set Alien worlds".
Do you think it did not work because it's just not coded that way on BGA or would that not work either as "official rulling" ?

Fact that Colony Ship can not be used to set an Alien world is litteraly written on it so it could just be that simple of a rulling, BUT you could argue that AST overrules that limitations by allowing it as it is the cards effect to allow you to do that.
Apparently you can use Colony ship tu set a (non alien) military world if you have something like Contact Specialist (saw a thread on that on bgg) - which makes sense, not sure if that works on BGA though.

Curious to have some opinions, that would be a pretty cool combo but it's really easy to argue for both sides.

Thanks

User avatar
RicardoRix
Posts: 1134
Joined: 29 April 2012, 23:43

Re: Colony Ship + Alien Survey Technology = should work ?

Post by RicardoRix » 13 November 2020, 20:09

I've never seen the card before. but AST suggests that it just turns a alien military into an alien normal world. It does not take away the 'alien' characteristic.

side note:
The wording - 'at full costs (with any discounts)' is as about as ambiguous as it gets.

RetiredActuary
Posts: 3
Joined: 19 April 2020, 19:50

Re: Colony Ship + Alien Survey Technology = should work ?

Post by RetiredActuary » 17 November 2020, 18:23

Maxjprg wrote: Apparently you can use Colony ship tu set a (non alien) military world if you have something like Contact Specialist (saw a thread on that on bgg) - which makes sense, not sure if that works on BGA though.
Don’t know the answer to your main question, but I’ve done the above on BGA and can confirm it works.

Post Reply

Return to “Race for the Galaxy”