Unbalanced cards for 2 players

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Jellby
Posts: 51
Joined: 31 December 2013, 12:22

Unbalanced cards for 2 players

Post by Jellby » 11 September 2021, 20:00

The power of some cards changes a lot in 2 player mode, like:

* Gain 1 energy whenever you gain energy. You gain two energy by entering or staying in Tokyo. That seems too much for its cost.

* Your claws damage all monsters. Pretty useless with 2 players.

Any thoughts?

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Meeplelowda
Posts: 137
Joined: 14 March 2020, 10:31

Re: Unbalanced cards for 2 players

Post by Meeplelowda » 13 September 2021, 01:59

Jellby wrote:
11 September 2021, 20:00
The power of some cards changes a lot in 2 player mode, like:

* Gain 1 energy whenever you gain energy. You gain two energy by entering or staying in Tokyo. That seems too much for its cost.

* Your claws damage all monsters. Pretty useless with 2 players.

Any thoughts?
You may be correct on both points, but BGA doesn't use house rules, so unless the official rules say to remove those cards in a 2-player game they will stay in.

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thoun
Posts: 169
Joined: 10 December 2020, 22:25

Re: Unbalanced cards for 2 players

Post by thoun » 13 September 2021, 08:13

That's why the game is marked as "not recommanded for 2 players".

But Meeplelowda is right, we just set a digital adaptation of board games, we respect the original rules of the physical board game ;)

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voriki
Posts: 185
Joined: 28 August 2020, 12:27

Re: Unbalanced cards for 2 players

Post by voriki » 13 September 2021, 10:06

It may feel unbalanced to you, but any advantage your opponent has over you, you'd also have over your opponent.
You can always avoid 2-player games, or play with the original variant(gain VP in Tokyo) instead of the variant introduced in KoT Dark(gain E in Tokyo).

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robinzig
Posts: 51
Joined: 11 February 2021, 18:23

Re: Unbalanced cards for 2 players

Post by robinzig » 13 September 2021, 10:18

Aside from all the excellent points already made, it's worth pointing out that ANY game can become a 2-player game later due to player elimination. In fact it's possible that in, say, a 4p game, 2 players get eliminated quite quickly but after that it gets tight and 80+% of the game's length is played with 2 players. So even if there were an officially-sanctioned rule that said "remove these cards in a 2p game", would it expect you to dig through the deck to remove them once all but 2 players were eliminated? And what if a player currently held one of them?

KoT is not a "serious" enough game for this sort of thing to matter imo, and arguably it just adds to the skill, realising which cards are good in which situations - of which player count is just one small factor.

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voriki
Posts: 185
Joined: 28 August 2020, 12:27

Re: Unbalanced cards for 2 players

Post by voriki » 13 September 2021, 12:11

robinzig wrote:
13 September 2021, 10:18
it's worth pointing out that ANY game can become a 2-player game later due to player elimination.
True true, but usually the game has already advanced a bit that both surviving players have already acquired 1 or 2 power cards themselves, stored some Energy reserves, accumulated some VP and squandered some Hearts. They can still be quite evenly matched...if lucky.

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