1. it seems that triggers of the arrival of the bandits (7) when someone has more than 7 cards (especially at the end of the game) are almost certainly 7 - in almost every game.
2. If most of the numbers are covered in the settlement setting, then, artificially adjust the balance for players with weaker strategic placement.
For example: 3 4 5 6 8 11 - what is the most common 9 ???
It was clearly expressed I had so in 2 of the games 8 (more precisely in 2 games I noticed it very well)
Maybe it’s a coincidence and I’m wrong, but it was too much (especially with knights) for the games I played (8)
Artificially twisted dice to make the game more interesting # spoils the game !! = It kills all the strategy in the game, and spoils the experience and fun of the game
p.s. Sorry if I’m wrong .
And in general, the Game is very much liked and the developers WELL !!
Thank you very much for the opportunity to play it !!