Quoridor improvements on mobile device

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tit
Posts: 1
Joined: 26 September 2012, 20:35

Quoridor improvements on mobile device

Postby tit » 27 March 2018, 16:37

Hi,
it is NOT very easy to select the right place when placing pieces on touch screen.
Is it possible to add visual markers somehow?
Is there a BGA process to share game improvements?
Thanks

RallyAll
Posts: 5
Joined: 01 April 2018, 01:58

Re: Quoridor improvements on mobile device

Postby RallyAll » 05 April 2018, 19:37

This game is impossible to play on mobile device. Will this be fixed? I am unable to find the invisible place to select a fence. I play over chrome. Is there a better web browser to use ?

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CraWleR
Posts: 44
Joined: 05 July 2015, 11:19

Re: Quoridor improvements on mobile device

Postby CraWleR » 16 April 2018, 20:15

I don't have rights to edit the existing code, however I did manage to setup a copy of it and will be working on a mobile friendly version.

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CraWleR
Posts: 44
Joined: 05 July 2015, 11:19

Re: Quoridor improvements on mobile device

Postby CraWleR » 17 April 2018, 04:32

Finished with a more mobile (in particular - touch) friendly version. That should hopefully make it better. Waiting for review before it's released though.

Basic idea is - instead of the site sending the action straight to the server once you click on a possible wall or move location, it shows where it would place the wall or move the character and sends the action to the server ONLY if you click 'Confirm'. Slower, since every move requires 2 clicks, but a lot less error prone.


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